What is the point of including the option of simming "more than 1" daily gear challenge with the timer still in place if we are still limited to 1 sim at a time?
They should have implemented it like this: keep the timer in place, give players the option to sim the maximum amount of attempts in one click, and the computer automatically attempts the first, then after the timer runs out, automatically attempts the next, waits for the timer and so on.
As it is now, with the new "change" to the daily gear challenge, nothing changed except a non-functional graphic.
In other words, if they're going to change nothing, then they should DO nothing.
HEYY PLEASE RETURN THE YODA EVENT!!!! its really dissapointing that you replaced it palpatine event 10days before the opening. REALLY REALLY DISSAPOINTING..
They'll rotate Yoda and Palpatine every month now. Every second Thursday or something like that... So hold out for another month and a half or so...
Yeah. I wish they would of rotated him after this month. I already have Yoda to 7 stars. But I'm lacking two 6 star Rebels. No way I'll get 2 of them promoted in time, in 10 days. 1 maybe. But not 2.
Where are they? I only got the challenge rewards update, not the rest...
"WHATS NEW- Quality of Life Arrives!
Quality of Life Updates have gone live! For more information on the various improvements broken down and reviewed in depth via video, please feel free to review the ‘Upcoming Quality of Life Game Improvements post by @EA_Jesse <<HERE>> For a more basic overview of what's included in this Game Update, please read on below!
We're aiming to have the rest of this update go out Wednesday"
Above is from the first post in this thread. The parts that are live are listed in the same post.
What is the point of including the option of simming "more than 1" daily gear challenge with the timer still in place if we are still limited to 1 sim at a time?
They should have implemented it like this: keep the timer in place, give players the option to sim the maximum amount of attempts in one click, and the computer automatically attempts the first, then after the timer runs out, automatically attempts the next, waits for the timer and so on.
As it is now, with the new "change" to the daily gear challenge, nothing changed except a non-functional graphic.
In other words, if they're going to change nothing, then they should DO nothing.
It's so that on Sunday, you can sim one attempt of each challenge at once, instead of having to go into each challenge to sim that challenge individually. The timing they won't change because forces people to either login more frequently, or stay in the game between attempts.
why on earth would they put shore trooper on the last light side table and not anywhere else like the cantina battle table instead of table 9 and that way I do not have to power through my lightside battles and my strongest teams are my jedi team and the sith lord team why not have him be on the final dark side battle
why on earth would they put shore trooper on the last light side table and not anywhere else like the cantina battle table instead of table 9 and that way I do not have to power through my lightside battles and my strongest teams are my jedi team and the sith lord team why not have him be on the final dark side battle
Because 9B light side is far and away the most difficult node and they want it to be a challenge to farm him.
Table 9 on all three are like the Bonus rounds on the one teir events. Nearly impossible, for most the players. The normal is hard. I cant imagine hard mode. Top 5 players probably do okay. Most of us. Holy hell, man.
Replies
I'm pretty sure most would be happy without more Rebels.
I agree with you. The name of the show kinda gives it away too
They should have implemented it like this: keep the timer in place, give players the option to sim the maximum amount of attempts in one click, and the computer automatically attempts the first, then after the timer runs out, automatically attempts the next, waits for the timer and so on.
As it is now, with the new "change" to the daily gear challenge, nothing changed except a non-functional graphic.
In other words, if they're going to change nothing, then they should DO nothing.
I love it all.
I dont think think they will do that. They wont just give away their event characters like that.
Quality needs time ... otherwise you have a buggy version of QoL.
oh good I guess.... was afraid I had to buy a QoL pack to unlock the rest
They'll rotate Yoda and Palpatine every month now. Every second Thursday or something like that... So hold out for another month and a half or so...
Quality of Life Updates have gone live! For more information on the various improvements broken down and reviewed in depth via video, please feel free to review the ‘Upcoming Quality of Life Game Improvements post by @EA_Jesse <<HERE>> For a more basic overview of what's included in this Game Update, please read on below!
We're aiming to have the rest of this update go out Wednesday"
Above is from the first post in this thread. The parts that are live are listed in the same post.
It's so that on Sunday, you can sim one attempt of each challenge at once, instead of having to go into each challenge to sim that challenge individually. The timing they won't change because forces people to either login more frequently, or stay in the game between attempts.
Because 9B light side is far and away the most difficult node and they want it to be a challenge to farm him.
Its only been 3 hrs. Given them time.
No
Idk but you could hope for a new forest moon event with better rewards in april