CG_SBCrumb wrote: »
From our Feature Producer CG_154M:
Hi Holotable Heroes,
In a few weeks, with the introduction of our next progression system – Relic Amplifiers – we are “closing off” additional gear tiers for all characters for the foreseeable future, after they reach G13. Instead, gear and future gear materials will be used to improve a character’s Relic. We will also be kicking off a new round of changes intended to make it easier for players to reach higher gear tiers and access the Relics system. (More on how this is going to work in a future post!)
The next time you enter the Character Collection view on a G13 character, after the update, here’s what you’re going to see:Example of the new character screen once you reach G13
We believe this is a big change for the game, for us, and for you, the players. We’ve been considering this change for some time. The Gear progression system has been one of the biggest parts of perfecting your collection of characters in Star Wars: Galaxy of Heroes (and a very regular point of vocal frustration). Gear has given us a lot of flexibility across releases, mainly to change and rebalance the power and utility of a large number of characters, but also to adapt to the game changing (new raids, the territory battles, etc). And while the current gear system has offered tremendous flexibility, it’s starting to show its age as a marker of status, power, and aspiration in Galaxy of Heroes. In freshening up the game’s progression systems, we hope we can take concepts and routines familiar to longtime players and put a new spin on them. We also have some long-term plans on how to make this system even more exciting to players, and more sustainable for us to update and build on, that we’ll talk more about later this year.
Finally, we’re really excited for the opportunity to make iconic items from Star Wars feel much more integrated into your character progression. As mentioned in the Road Ahead, the next progression system will be denoted by unique iconic weapons and items for every single character in your collection. Our goal is for the process of reaching G13 and unlocking this unique item to feel like a much more satisfying way of spending your time - perfecting your characters, rather than just adding another generic piece of gear.Portrait frames will change to match your alignment once you gain access to that character’s Relic Amplifier.
We’ll talk more about Relic Amplifiers, their functionality & stat space, and how you upgrade them, in a series of follow-up posts. As with the introduction of Mod slicing last year and the rollout of Grand Arena / GAC, we will be providing a lot of context (and a lot of words) outlining our goals and getting a better sense of the feedback and needs of longtime players. Thanks for reading!
It's not that different to new stores coming around that make it easier to catch up
While newer players are pushing to 13 you'll already be working through your iconic gear so your paid advantage could still be safe
Sounds like the gear progression repackaged under a different name and calling it fresh. Yes, toon gear tier won't increase but you are still grinding gear for that toon's relic and it sounds like further updates would introduce new gear tiers for the relic
Only thing I liked was the portrait updates and the new user interface once you reach g13.
Hopefully they do something fun and innovative with relic amplifiers rather than stat boosts
EDIT: On reflection its not that bad since there is no g14 and beyond as far as the future goes
They introduced g12+ pieces in fleet nodes and reduced the energy to make it easier for everyone to catch up. It is still time consuming to farm the pieces from fleet nodes and everyone isn't sitting at g12+. How easy it will be remains to be seen
Only remember what the wise man said in the Read Ahead:
So us newbies who spent thousands catching up to f2p get to fall farther behind them. Everybody loses but the long time whales....
Fear not, there will always be new ways to p2w.
Sorry, but you don't speak for everyone.
Done? What is Done? The concept of Done went out the window when they introduced mods. Mods are never Done.
To early to really get bent out of shape over this. It's nice to get a little more introduction to the idea. The g13 requirement seems an appropriate gate to Relics.
Not really, this is tailor-made for each character and can provide more than just stat boosts. This has potential to shake up everything and basically rebalance the whole game, which would be very hard to do with gear alone.
I feel like I'm at a Taco Bell, where ever new menu item is just a slightly reformatted combination of ground beef, cheese, tortilla, salsa, and sour cream.
"We have spent literally thousands getting to where we're at... therefore we demand the devs allow the game to stagnate and die in order to protect our investment."
You cant play what you cant see.