Sent dr jnto padme. Inflicted death mark twice on padme. Ended up barely winning the battle (1 star) checked feats and no credit.
Did it again to try and record and lost, inflicted death mark and not sure if that’s one where you have to win? But it doesn’t say anything about winning just inflict. I landed two in first match and one in second. Feat is still 0/10.
Ally code 866-148-699 if you want to check my logs. Just ran at 12:45 pm est.
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
From a “player” perspective it’s DR’s lead applying it, but from a coding perspective the enemy leader is applying it to themselves. While I agree a lot of stuff in Conquest should change (like exposes/dots not counting as kills), this is working as the developers intended, even it isn’t what the player expects.
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
I could be wrong, but I thought leader abilities do not require the leader to be there ( after the start of the match). So it would still be applied even if he was not present.
That is what makes it different than DT, who applies it through an active ability.
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
This is just getting more and more ridiculous no matter how you slice it. Even if that’s how this is supposed to work, that just shows how much more petty and ridiculously repetitive and limited these feats are becoming. Conquest 7 is a failure all around. Go back to how it was with conquest 6. This is just pure garbage
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
ANOTHER example of “Things that are WAI but shouldn’t be.” I agree with this guy, and that’s a sentence I never thought I’d say talking about him.
This is just getting more and more ridiculous no matter how you slice it. Even if that’s how this is supposed to work, that just shows how much more petty and ridiculously repetitive and limited these feats are becoming. Conquest 7 is a failure all around. Go back to how it was with conquest 6. This is just pure garbage
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
I assume they’ve changed it to death mark to get around using GG/Piett to mark your own toons.
It’s funny how they design feats that can be done with only 1-2 toons. This is for Death Trooper and then we have the GMY/YLando feat of potency down.
Possibly there are more hyper specific feats..?
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
ANOTHER example of “Things that are WAI but shouldn’t be.” I agree with this guy, and that’s a sentence I never thought I’d say talking about him.
This is just getting more and more ridiculous no matter how you slice it. Even if that’s how this is supposed to work, that just shows how much more petty and ridiculously repetitive and limited these feats are becoming. Conquest 7 is a failure all around. Go back to how it was with conquest 6. This is just pure garbage
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
For now… we might get others in the future so it’s future proofing
But almost each sector has feats that only <= 2 units can do
Sector 1 - Potency down (GMY / Young Lando)
Sector 3- Frenzy (Bistan / Bossk)
Sector 5 - Deathmark (Deathtrooper)
It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing
CG needs to stop making feats like this if this is the case. I understand the mechanics and why it’s working out this way. But knowing this, CG should not have made a death mark feat.
If the most logical and common way to do something for a feat doesn’t count for the feat, it’s a bad feat. Make feats that are concrete, predictable, and reliable. If it says get 100 buffs, getting 100 buffs should complete it. If there’s weird coding or stipulations those should be written into the feat or announced by CG before the Conquest starts or the feat should be scrapped altogether.
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
For now… we might get others in the future so it’s future proofing
But almost each sector has feats that only <= 2 units can do
Sector 1 - Potency down (GMY / Young Lando)
Sector 3- Frenzy (Bistan / Bossk)
Sector 5 - Deathmark (Deathtrooper)
It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing
That doesn’t make it any better. Having feats that only a one or two characters can do isn’t really that fun. And why am I not surprised that it’s intentional; CG knows what they’re doing, they’re ruining what was once a fun game mode so they can make more money.
I've found this whole experience to be very enlightening.
Thank you for evaluating. Your feedback is appreciated.
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
For now… we might get others in the future so it’s future proofing
But almost each sector has feats that only <= 2 units can do
Sector 1 - Potency down (GMY / Young Lando)
Sector 3- Frenzy (Bistan / Bossk)
Sector 5 - Deathmark (Deathtrooper)
It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing
That doesn’t make it any better. Having feats that only a one or two characters can do isn’t really that fun. And why am I not surprised that it’s intentional; CG knows what they’re doing, they’re ruining what was once a fun game mode so they can make more money.
I think these feats are fine, but the experience could be better if we had data disks to inflict deathmark or potency down, or gain frenzy etc
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
For now… we might get others in the future so it’s future proofing
But almost each sector has feats that only <= 2 units can do
Sector 1 - Potency down (GMY / Young Lando)
Sector 3- Frenzy (Bistan / Bossk)
Sector 5 - Deathmark (Deathtrooper)
It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing
That doesn’t make it any better. Having feats that only a one or two characters can do isn’t really that fun. And why am I not surprised that it’s intentional; CG knows what they’re doing, they’re ruining what was once a fun game mode so they can make more money.
Agreed. More than anything, these type of feats make the game mode not fun.
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
For now… we might get others in the future so it’s future proofing
But almost each sector has feats that only <= 2 units can do
Sector 1 - Potency down (GMY / Young Lando)
Sector 3- Frenzy (Bistan / Bossk)
Sector 5 - Deathmark (Deathtrooper)
It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing
That doesn’t make it any better. Having feats that only a one or two characters can do isn’t really that fun. And why am I not surprised that it’s intentional; CG knows what they’re doing, they’re ruining what was once a fun game mode so they can make more money.
I think these feats are fine, but the experience could be better if we had data disks to inflict deathmark or potency down, or gain frenzy etc
But then CG might claim that it’s the disk inflicting those debuffs, not the characters.
I've found this whole experience to be very enlightening.
Thank you for evaluating. Your feedback is appreciated.
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
For now… we might get others in the future so it’s future proofing
But almost each sector has feats that only <= 2 units can do
Sector 1 - Potency down (GMY / Young Lando)
Sector 3- Frenzy (Bistan / Bossk)
Sector 5 - Deathmark (Deathtrooper)
It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing
That doesn’t make it any better. Having feats that only a one or two characters can do isn’t really that fun. And why am I not surprised that it’s intentional; CG knows what they’re doing, they’re ruining what was once a fun game mode so they can make more money.
I think these feats are fine, but the experience could be better if we had data disks to inflict deathmark or potency down, or gain frenzy etc
But then CG might claim that it’s the disk inflicting those debuffs, not the characters.
lol
I get you are mad that conquest isn't simple this time around, but lets not confuse our misunderstanding of game mechanics and blaming CG for it
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
For now… we might get others in the future so it’s future proofing
But almost each sector has feats that only <= 2 units can do
Sector 1 - Potency down (GMY / Young Lando)
Sector 3- Frenzy (Bistan / Bossk)
Sector 5 - Deathmark (Deathtrooper)
It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing
That doesn’t make it any better. Having feats that only a one or two characters can do isn’t really that fun. And why am I not surprised that it’s intentional; CG knows what they’re doing, they’re ruining what was once a fun game mode so they can make more money.
I think these feats are fine, but the experience could be better if we had data disks to inflict deathmark or potency down, or gain frenzy etc
But then CG might claim that it’s the disk inflicting those debuffs, not the characters.
lol
I get you are mad that conquest isn't simple this time around, but lets not confuse our misunderstanding of game mechanics and blaming CG for it
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
Argue all you want it’s how the game mechanics work
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
For now… we might get others in the future so it’s future proofing
But almost each sector has feats that only <= 2 units can do
Sector 1 - Potency down (GMY / Young Lando)
Sector 3- Frenzy (Bistan / Bossk)
Sector 5 - Deathmark (Deathtrooper)
It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing
That doesn’t make it any better. Having feats that only a one or two characters can do isn’t really that fun. And why am I not surprised that it’s intentional; CG knows what they’re doing, they’re ruining what was once a fun game mode so they can make more money.
I think these feats are fine, but the experience could be better if we had data disks to inflict deathmark or potency down, or gain frenzy etc
But then CG might claim that it’s the disk inflicting those debuffs, not the characters.
lol
I get you are mad that conquest isn't simple this time around, but lets not confuse our misunderstanding of game mechanics and blaming CG for it
Yes, it’s much easier to blame the community…
It’s easier to blame anyone for anything than to read something
Replies
So you aren’t the one inflicting it
DR "is not applying it" the enemy leader is applying it to themselves.
But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
I could be wrong, but I thought leader abilities do not require the leader to be there ( after the start of the match). So it would still be applied even if he was not present.
That is what makes it different than DT, who applies it through an active ability.
Argue all you want it’s how the game mechanics work
Deathtrooper
This whole conquest is designed to force you to do the same fights over and over and over again, what’s another 40 energy.
DISCLAIMER: Post is subject to change.
ANOTHER example of “Things that are WAI but shouldn’t be.” I agree with this guy, and that’s a sentence I never thought I’d say talking about him.
Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.
Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.
It’s funny how they design feats that can be done with only 1-2 toons. This is for Death Trooper and then we have the GMY/YLando feat of potency down.
Possibly there are more hyper specific feats..?
It’s always a good idea to agree with me hahaha
For now… we might get others in the future so it’s future proofing
But almost each sector has feats that only <= 2 units can do
Sector 1 - Potency down (GMY / Young Lando)
Sector 3- Frenzy (Bistan / Bossk)
Sector 5 - Deathmark (Deathtrooper)
It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing
If the most logical and common way to do something for a feat doesn’t count for the feat, it’s a bad feat. Make feats that are concrete, predictable, and reliable. If it says get 100 buffs, getting 100 buffs should complete it. If there’s weird coding or stipulations those should be written into the feat or announced by CG before the Conquest starts or the feat should be scrapped altogether.
That doesn’t make it any better. Having feats that only a one or two characters can do isn’t really that fun. And why am I not surprised that it’s intentional; CG knows what they’re doing, they’re ruining what was once a fun game mode so they can make more money.
Thank you for evaluating. Your feedback is appreciated.
I think these feats are fine, but the experience could be better if we had data disks to inflict deathmark or potency down, or gain frenzy etc
Agreed. More than anything, these type of feats make the game mode not fun.
But then CG might claim that it’s the disk inflicting those debuffs, not the characters.
Thank you for evaluating. Your feedback is appreciated.
lol
I get you are mad that conquest isn't simple this time around, but lets not confuse our misunderstanding of game mechanics and blaming CG for it
Yes, it’s much easier to blame the community…
It’s easier to blame anyone for anything than to read something