We can't give a date because we have two dependencies:
There's a small client update in final testing which is what will enable guilds to run both Raids at the same time. We felt it was important to avoid having Guilds have to choose which to run when. Could have lead to some internal strife within the Guild.
We have the content of the Raid in a final testing pass against the current characters / teams to ensure it's as bug-free as possible, and is also tuned appropriately.
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
We can't give a date because we have two dependencies:
There's a small client update in final testing which is what will enable guilds to run both Raids at the same time. We felt it was important to avoid having Guilds have to choose which to run when. Could have lead to some internal strife within the Guild.
We have the content of the Raid in a final testing pass against the current characters / teams to ensure it's as bug-free as possible, and is also tuned appropriately.
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
We can't give a date because we have two dependencies:
There's a small client update in final testing which is what will enable guilds to run both Raids at the same time. We felt it was important to avoid having Guilds have to choose which to run when. Could have lead to some internal strife within the Guild.
We have the content of the Raid in a final testing pass against the current characters / teams to ensure it's as bug-free as possible, and is also tuned appropriately.
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
Thank you for this. I'd rather wait and have it be "right". Also, thanks for the heads up on the new trailer. Looks sick!
We can't give a date because we have two dependencies:
There's a small client update in final testing which is what will enable guilds to run both Raids at the same time. We felt it was important to avoid having Guilds have to choose which to run when. Could have lead to some internal strife within the Guild.
We have the content of the Raid in a final testing pass against the current characters / teams to ensure it's as bug-free as possible, and is also tuned appropriately.
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
Thank you for the honest answer. I think that is all any of us players want.
Great answer =D Also loving the new trailer. Im really hoping that Rogue One has a bit more scenery to it, It felt like Ep.7 only had a few different background shots. (just didn't feel like a big universe if you get what I mean.) Just would like to see more of the world they are on. Wonder which film people will prefer?
We can't give a date because we have two dependencies:
There's a small client update in final testing which is what will enable guilds to run both Raids at the same time. We felt it was important to avoid having Guilds have to choose which to run when. Could have lead to some internal strife within the Guild.
We have the content of the Raid in a final testing pass against the current characters / teams to ensure it's as bug-free as possible, and is also tuned appropriately.
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
Thanks for the info! If I may offer a suggestion for the new raid: do not award gear based upon damage contribution. This creates a lot of tension in mature guilds, as everybody is eager to be at the top, and doesn't fit the mentality of a guild working together to defeat a common enemy.
And yeah, another second for changing the raid reward mechanic. Please look into giving guild leaders the option to set loot distribution to even rather than scaled. Add up the full loot pool and distribute it equally across all 50 ranks.
We can't give a date because we have two dependencies:
There's a small client update in final testing which is what will enable guilds to run both Raids at the same time. We felt it was important to avoid having Guilds have to choose which to run when. Could have lead to some internal strife within the Guild.
We have the content of the Raid in a final testing pass against the current characters / teams to ensure it's as bug-free as possible, and is also tuned appropriately.
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
Thanks for the info! If I may offer a suggestion for the new raid: do not award gear based upon damage contribution. This creates a lot of tension in mature guilds, as everybody is eager to be at the top, and doesn't fit the mentality of a guild working together to defeat a common enemy.
And yeah, another second for changing the raid reward mechanic. Please look into giving guild leaders the option to set loot distribution to even rather than scaled. Add up the full loot pool and distribute it equally across all 50 ranks.
yes +1 to this, me and my officers had to create three "teams" where in one 3 raid cycle say
red team in the first rancor hits for a limit of 800k first attack and top 10 can hit with all they got after 24 hours, killing the rancor;
second time 100k max no second attack;
third time either 0 dmg if you were listed in top 10 in the first time or minimal (25k) dmg if you were not top 10. cycles for red blue and gold team.
a convoluted solution to help lower players not be stuck in last place and get more credits and gear.
We can't give a date because we have two dependencies:
There's a small client update in final testing which is what will enable guilds to run both Raids at the same time. We felt it was important to avoid having Guilds have to choose which to run when. Could have lead to some internal strife within the Guild.
We have the content of the Raid in a final testing pass against the current characters / teams to ensure it's as bug-free as possible, and is also tuned appropriately.
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
Thanks for the info! If I may offer a suggestion for the new raid: do not award gear based upon damage contribution. This creates a lot of tension in mature guilds, as everybody is eager to be at the top, and doesn't fit the mentality of a guild working together to defeat a common enemy.
+100000
Guilds should cooperate internally, and compete externally, not compete internally. This really is a sour sour sour thing in the current system
cant wait to avoid this cash grab of a movie. disney is going to ruin this franchise with oversaturation.
Enough with the "cash grab" talk. It's getting old. Every Star Wars movie has been made with the objective of making money, and lots of it. To me, TFA and this one look worthy of carrying the SW mantle. Let's be honest here: no SW movie has ever had an Oscar-worthy story. The franchise was built on special effects. Dog fights in space, blasters, and laser swords. Throw in a princess rescue and triumph against impossible odds, well there's the makings of a good space opera.
We can't give a date because we have two dependencies:
There's a small client update in final testing which is what will enable guilds to run both Raids at the same time. We felt it was important to avoid having Guilds have to choose which to run when. Could have lead to some internal strife within the Guild.
We have the content of the Raid in a final testing pass against the current characters / teams to ensure it's as bug-free as possible, and is also tuned appropriately.
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
Thx for some info. But it will be released in October?
That trailer gave me chills. Looks amazing, although I'm not a fan of the music in the trailer. Thats one thing that always sets Star Wars apart from other scifi movies. The score is always phenominal in every movie.
We can't give a date because we have two dependencies:
There's a small client update in final testing which is what will enable guilds to run both Raids at the same time. We felt it was important to avoid having Guilds have to choose which to run when. Could have lead to some internal strife within the Guild.
We have the content of the Raid in a final testing pass against the current characters / teams to ensure it's as bug-free as possible, and is also tuned appropriately.
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
Thanks for the info! If I may offer a suggestion for the new raid: do not award gear based upon damage contribution. This creates a lot of tension in mature guilds, as everybody is eager to be at the top, and doesn't fit the mentality of a guild working together to defeat a common enemy.
Replies
when is the new raid coming out john? my guild is anxious to beat grievous!
We can't give a date because we have two dependencies:
Once we clear both of those gates, we will get it out to you guys. Believe me, we are eager to get it into your hands as well!
Thank john
Hopefully this is contagious.
P.S. loved the fact that "Scarif Pathfinder" was in the clip rescuing Jyn
Thank you for this. I'd rather wait and have it be "right". Also, thanks for the heads up on the new trailer. Looks sick!
Thank you for the honest answer. I think that is all any of us players want.
man the subliminals are crazy
soon
like storm trooper han, i want tie fighter jyn and imperial officer whats his name
Thanks for the info! If I may offer a suggestion for the new raid: do not award gear based upon damage contribution. This creates a lot of tension in mature guilds, as everybody is eager to be at the top, and doesn't fit the mentality of a guild working together to defeat a common enemy.
Excellent trailer, high expectations for the movie.
And yeah, another second for changing the raid reward mechanic. Please look into giving guild leaders the option to set loot distribution to even rather than scaled. Add up the full loot pool and distribute it equally across all 50 ranks.
+ 1 million on this!
yes +1 to this, me and my officers had to create three "teams" where in one 3 raid cycle say
red team in the first rancor hits for a limit of 800k first attack and top 10 can hit with all they got after 24 hours, killing the rancor;
second time 100k max no second attack;
third time either 0 dmg if you were listed in top 10 in the first time or minimal (25k) dmg if you were not top 10. cycles for red blue and gold team.
a convoluted solution to help lower players not be stuck in last place and get more credits and gear.
3 - he's not in GW shop yet, but he is level 85, gear 13
There can never be enough star wars movies. But you don't have to watch em.
+100000
Guilds should cooperate internally, and compete externally, not compete internally. This really is a sour sour sour thing in the current system
Also at 1:36 "Rebellions are built on hope!" Guy in the middle reacts like, "Oh yeah, that's right. Forgot about that."
Enough with the "cash grab" talk. It's getting old. Every Star Wars movie has been made with the objective of making money, and lots of it. To me, TFA and this one look worthy of carrying the SW mantle. Let's be honest here: no SW movie has ever had an Oscar-worthy story. The franchise was built on special effects. Dog fights in space, blasters, and laser swords. Throw in a princess rescue and triumph against impossible odds, well there's the makings of a good space opera.
Thx for some info. But it will be released in October?
This guy isn't a real star wars fan. I pity the unfaithful. All is as the Force wills it.