I'm here because I want to be sure there's no secret pathway this time. Can anyone confirm?
Oh there’s still no visual for their hard path. Nor is there any true benefit to taking it aside from allowing us to have the same choices of data disks that we did in conquest 1-9.
They also nerfed the Perseverance data disks to only give an extra attack on assists (assist an assist) and volatile accelerator data disks to where the effect no longer stacks.
So in effect they made zero positive net changes to conquest 11 and made it worse without any acknowledgement of our feedback. Par is the course for CG in that field.
I think this conquest with Bounty Hunter feats is pretty messed up. I have an entire relic 5 team of bounty hunters that are getting destroyed by non relic characters. I am not even halfway across the first board on Normal difficulty. And they want us to pay money for a pass....ha. No thanks.
They also nerfed the Perseverance data disks to only give an extra attack on assists (assist an assist) and volatile accelerator data disks to where the effect no longer stacks.
I just saw the change on Volatile Accelerator (after I already selected it). Is it still good? What does it mean it doesn't stack? If I take 5 turns before my opponent takes a turn, can I inflict DoTs for each of my attacks, or only after the first attack?
Or does the "this disk doesn't stack" mean that a toon that deals damage multiple times with one attack, would only be inflicting one instance of DoTs?
I think this conquest with Bounty Hunter feats is pretty messed up. I have an entire relic 5 team of bounty hunters that are getting destroyed by non relic characters. I am not even halfway across the first board on Normal difficulty. And they want us to pay money for a pass....ha. No thanks.
So, even Normal, where I seem to remember, they promised a return to more of a conquest 9 is just a carbon copy of conquest 10. So kinda annoyed and disappointed.
I think this conquest with Bounty Hunter feats is pretty messed up. I have an entire relic 5 team of bounty hunters that are getting destroyed by non relic characters. I am not even halfway across the first board on Normal difficulty. And they want us to pay money for a pass....ha. No thanks.
I know that there are CAT shards available in the Conquest store for 600 crystals giving 5 shards. Does Rayzor Crest also happen to show up in the conquest store?
I think this conquest with Bounty Hunter feats is pretty messed up. I have an entire relic 5 team of bounty hunters that are getting destroyed by non relic characters. I am not even halfway across the first board on Normal difficulty. And they want us to pay money for a pass....ha. No thanks.
Gotta gather up a few disks before your weaker teams become effective.
What I hate about the conquest is lies. They state that Overprepared I increases stats by 20%. But I highly doubt that my Imperial Troopers team buffed by the same amount will be able to take turns indefinitely, shredding GLs to pieces. Overprepared compared to what are they? What's the meaning of this info to me?
Can’t help but notice that Zombie was removed from the NS teams so I can’t cheese the kill enemies with boba and Jango feat. So I won’t be participating in this round. Thanks for making the game less fun with each new iteration CG.
Replies
Oh there’s still no visual for their hard path. Nor is there any true benefit to taking it aside from allowing us to have the same choices of data disks that we did in conquest 1-9.
They also nerfed the Perseverance data disks to only give an extra attack on assists (assist an assist) and volatile accelerator data disks to where the effect no longer stacks.
So in effect they made zero positive net changes to conquest 11 and made it worse without any acknowledgement of our feedback. Par is the course for CG in that field.
I just saw the change on Volatile Accelerator (after I already selected it). Is it still good? What does it mean it doesn't stack? If I take 5 turns before my opponent takes a turn, can I inflict DoTs for each of my attacks, or only after the first attack?
Or does the "this disk doesn't stack" mean that a toon that deals damage multiple times with one attack, would only be inflicting one instance of DoTs?
This
We knew that already, not gonna change for one more Conquest after this one.
Stay lazy CG
Mistake
I have relic BH and they do just fine.
*edit for spelling
They do. Or at least significant changes, minor improvements and bugfixes are fair game. But people here seem to have missed the memo.
Gotta gather up a few disks before your weaker teams become effective.
If you think that the changes made are “improvements”, then I suggest that you may be the one who has misread.
The reward track change, scavenger swap and reduced overprepared for some teams definitely are. The perseverance change not so much.