Hound's Tooth gains Protection Up and not "bonus protection." I'm not sure those work the same way. I'll let some dataminer confirm one way or the other.
I,hope they do need hounds tooth. The new mace windu time out fleet is by far the most annoying crap I've seen to date and makes me want to quit. Any unit or strategy is meant to time a battle out and not actually win the fight should be reworked or removed.
Hound's Tooth gains Protection Up and not "bonus protection." I'm not sure those work the same way. I'll let some dataminer confirm one way or the other.
Both are based off max health. There is no ship in the game (yet) that reduces the max health of another ship, so HT would not be affected by the Nest change.
Remember, the nest change is only relevant against revan. Against all other enemies she operates as she did before because they cannot change her max health.
don't know that there is any ship that can give stacking health down.
my guess is that if there ever did come one it would work like the change to nest as it sounds like this was a game wide change nest is just the most obvious with it because of the way it stacks in every hit.
This was not intended, and yesterday we changed Bonus Protection to calculate based on the current Max Health of a character during a battle. While this will impact Nest vs Revan match-ups the most significantly, any characters that can change Max Health will also be affected
don't know that there is any ship that can give stacking health down.
my guess is that if there ever did come one it would work like the change to nest as it sounds like this was a game wide change nest is just the most obvious with it because of the way it stacks in every hit.
This was not intended, and yesterday we changed Bonus Protection to calculate based on the current Max Health of a character during a battle. While this will impact Nest vs Revan match-ups the most significantly, any characters that can change Max Health will also be affected
Must be why tie advance reduces ht health through protection now.
don't know that there is any ship that can give stacking health down.
my guess is that if there ever did come one it would work like the change to nest as it sounds like this was a game wide change nest is just the most obvious with it because of the way it stacks in every hit.
This was not intended, and yesterday we changed Bonus Protection to calculate based on the current Max Health of a character during a battle. While this will impact Nest vs Revan match-ups the most significantly, any characters that can change Max Health will also be affected
don't know that there is any ship that can give stacking health down.
my guess is that if there ever did come one it would work like the change to nest as it sounds like this was a game wide change nest is just the most obvious with it because of the way it stacks in every hit.
This was not intended, and yesterday we changed Bonus Protection to calculate based on the current Max Health of a character during a battle. While this will impact Nest vs Revan match-ups the most significantly, any characters that can change Max Health will also be affected
scuba how will that affect HT?
protection up is based off of max health same as bonus protection.
So if you reduce HT max health you will reduce the amount of the protection up HT gains.
now there is currently no ship that stacks health reduction like jango/revan/marader so you will not see as much of an effect of it. I think Sith fighter is the only one that can apply health down.
The change was not just to nest it was a game wide change so that things that use max health for something will use the current units max health, nest vs revan is just where it is the most obvious.
The change was not just to nest it was a game wide change so that things that use max health for something will use the current units max health, nest vs revan is just where it is the most obvious.
That’s because Nest was broken against Revan and the bonus prot wasn’t WAI. Hence the massive difference in how it is now. As you rightly said though it’s game wide so if a ship comes in that’s similar to Revan then we’ll see it hit HT the same way as well
In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie
In game guild: TNR Uprising I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Im sorryif i am being dumb, but can someone clarify if Hounds tooth had been nerfed? Because im seeing my fleet going down to teams with around 100k less power.
Im sorryif i am being dumb, but can someone clarify if Hounds tooth had been nerfed? Because im seeing my fleet going down to teams with around 100k less power.
Short answer no
Long answer also no but there was a fix that barely affects it currently
So this nerf was only to buff Revan, who could beat anyone even till now..
Or to actually fix how Nest was always supposed to work to begin with. In fact not only is it not a nerf, but it could be said using Nest knowing full well she wasn't working as intended was using an exploit. I'd be happy she was merely fixed to how she was always supposed to work rather than being actually nerfed.
don't know that there is any ship that can give stacking health down.
my guess is that if there ever did come one it would work like the change to nest as it sounds like this was a game wide change nest is just the most obvious with it because of the way it stacks in every hit.
This was not intended, and yesterday we changed Bonus Protection to calculate based on the current Max Health of a character during a battle. While this will impact Nest vs Revan match-ups the most significantly, any characters that can change Max Health will also be affected
scuba how will that affect HT?
protection up is based off of max health same as bonus protection.
Wait, what? How come Protection Up and Bonus Protection are based off of Max Health and not Max Protection?
don't know that there is any ship that can give stacking health down.
my guess is that if there ever did come one it would work like the change to nest as it sounds like this was a game wide change nest is just the most obvious with it because of the way it stacks in every hit.
This was not intended, and yesterday we changed Bonus Protection to calculate based on the current Max Health of a character during a battle. While this will impact Nest vs Revan match-ups the most significantly, any characters that can change Max Health will also be affected
scuba how will that affect HT?
protection up is based off of max health same as bonus protection.
Wait, what? How come Protection Up and Bonus Protection are based off of Max Health and not Max Protection?
This was my issue too. I never understood how protection is based off of health...sigh...
don't know that there is any ship that can give stacking health down.
my guess is that if there ever did come one it would work like the change to nest as it sounds like this was a game wide change nest is just the most obvious with it because of the way it stacks in every hit.
This was not intended, and yesterday we changed Bonus Protection to calculate based on the current Max Health of a character during a battle. While this will impact Nest vs Revan match-ups the most significantly, any characters that can change Max Health will also be affected
scuba how will that affect HT?
protection up is based off of max health same as bonus protection.
Wait, what? How come Protection Up and Bonus Protection are based off of Max Health and not Max Protection?
My guess personally is so that charcters before G7 can have relevant proc. granting abilities.
I dont see why people say nerf hound's tooth? Mine has 96k hp and 86k protection. If every time I got hit I gained 25% of 96k instead of 25% of 86k, would that not be a buff instead....? If anything that would keep me on top of my arena shard and those people with a dumb 3 star hound's tooth would be having more trouble fighting me for top spots. Actually sure fix it.
Remember, the nest change is only relevant against revan. Against all other enemies she operates as she did before because they cannot change her max health.
[/quote]
You do realise that this is exactly the reason why people are upset do you?
Replies
Remember, the nest change is only relevant against revan. Against all other enemies she operates as she did before because they cannot change her max health.
my guess is that if there ever did come one it would work like the change to nest as it sounds like this was a game wide change nest is just the most obvious with it because of the way it stacks in every hit.
edit:
per CG it will affect HT. so there you go
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/189209/bonus-protection-calculation-changes#latest
Must be why tie advance reduces ht health through protection now.
@scuba how will that affect HT?
Why are people so clueless. Do you even know what the Nest fix did and why it was fixed?
This is correct except for the "read the details later" part. That part never happens.
Correct. Or rather, it was just to make him better on D when he was already the best on D.
protection up is based off of max health same as bonus protection.
So if you reduce HT max health you will reduce the amount of the protection up HT gains.
now there is currently no ship that stacks health reduction like jango/revan/marader so you will not see as much of an effect of it. I think Sith fighter is the only one that can apply health down.
The change was not just to nest it was a game wide change so that things that use max health for something will use the current units max health, nest vs revan is just where it is the most obvious.
Of course given past history, no one actually knows if that's what they meant.
That’s because Nest was broken against Revan and the bonus prot wasn’t WAI. Hence the massive difference in how it is now. As you rightly said though it’s game wide so if a ship comes in that’s similar to Revan then we’ll see it hit HT the same way as well
That will indeed have an effect, but it will barely be detectable.
Might need to start farming that sith ship!
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
They operate very similar, one is a buff and one is not.... not sure there is any difference beyond that.
Short answer no
Long answer also no but there was a fix that barely affects it currently
one can be prevented (protection up) one cannot (bonus protection)
Or to actually fix how Nest was always supposed to work to begin with. In fact not only is it not a nerf, but it could be said using Nest knowing full well she wasn't working as intended was using an exploit. I'd be happy she was merely fixed to how she was always supposed to work rather than being actually nerfed.
Wait, what? How come Protection Up and Bonus Protection are based off of Max Health and not Max Protection?
This was my issue too. I never understood how protection is based off of health...sigh...
My guess personally is so that charcters before G7 can have relevant proc. granting abilities.
It’s always been this way for whatever reason. It’s nothing new
Remember, the nest change is only relevant against revan. Against all other enemies she operates as she did before because they cannot change her max health.
[/quote]
You do realise that this is exactly the reason why people are upset do you?