UNIT NAME: Han's Millennium Falcon ALIGNMENT: Light CATEGORIES: Rebel, Scoundrel, Attacker, Cargo Ship CREW: Han Solo, Chewbacca Highly-modified Rebel Attacker that specializes in assists and shows up at just the right time
ABILITIES:
Basic: SPECIAL MODIFICATIONS
FINAL TEXT: Deal Physical damage to target enemy and call another random Rebel ally to assist. Inflict Target Lock for 2 turns on a Critical Hit. If the allied Capital Ship is a Rebel, dispel all buffs on target enemy.
Special 1 (Han): WATCH THIS (Cooldown 3)
FINAL TEXT: The Falcon dispels all debuffs from itself, recovers 50% Health and Protection, and gains the Outmaneuver unique buff for 3 turns (can't be copied). Additionally, it gains 35% Turn Meter for each Rebel ally and Empire enemy.
Outmaneuver: +25% Evasion and can't be targeted while other allies are present
Special 2 (Chewbacca): PUNCH IT! (Cooldown 4)
FINAL TEXT: Deal Physical damage to all enemies and grant all allies Defense Penetration Up for 2 turns. This attack deals 25% more damage for each Dark Side and each Empire enemy.
Unique: SHE MAY NOT LOOK LIKE MUCH
FINAL TEXT: All allies gain 10% Critical Chance, doubled for Rebel allies. The Falcon has a 50% chance to assist whenever another Rebel ally uses an ability during their turn. Whenever an ally reinforces, the Falcon grants them Accuracy Up for 2 turns. If that ally is a Rebel, they also gain Critical Damage Up for 2 turns. Additionally, when another Rebel ally is inflicted with 3 or more different debuffs, the Falcon dispels all debuffs on them.
Reinforcement: YAHOOO!
FINAL TEXT: Grant all other allies Foresight for 2 turns and call all Rebel allies to Assist. Additionally, reduce the cooldowns of the allied Rebel Capital Ship by 1 for all abilities except Call Reinforcement.
FINAL TEXT: The Falcon dispels all debuffs from itself, recovers 50% Health and Protection, and gains the Outmaneuver unique buff for 3 turns (can't be copied). Additionally, it gains 35% Turn Meter for each Rebel ally and Empire enemy.
Outmaneuver: +25% Evasion and can't be targeted while other allies are present
How does outmaneuver interact with stealth? If Han’s Falcon has outmaneuver while say, Ghost and Phantom have stealth (with no other allies), are enemies forced to target stealthed ships instead of the Falcon, or are they forced to attack the Falcon?
I like it.. everytime when dolphins (not to mention f2p) are able to get some toons or ships, there will be released for sure a new paytoy for the whales to left all the others behind.. and all the lemmings are so happy about that..
I really like that they've made it super good, but only amazing in a rebel team with Ackbar etc. Feels like a shot in the arm for rebel teams, but without giving a super powerful tool to the already good teams.
Keyboard Warrior on the side of the Moderates I play the game for fun, if you don't like content, don't like the game, then why are you here?
How does outmaneuver interact with stealth? If Han’s Falcon has outmaneuver while say, Ghost and Phantom have stealth (with no other allies), are enemies forced to target stealthed ships instead of the Falcon, or are they forced to attack the Falcon?
The enemies will target the stealthed allies over the OT Falcon.
Replies
And this had to mean we are getting Red 5 and a YWing, right? Right?
How does outmaneuver interact with stealth? If Han’s Falcon has outmaneuver while say, Ghost and Phantom have stealth (with no other allies), are enemies forced to target stealthed ships instead of the Falcon, or are they forced to attack the Falcon?
Thanks for the catch! We will get that image updated shortly
@CG_SBCrumb synergy with is the wrong ships
P.S im not complaining i should have seen this coming
I play the game for fun, if you don't like content, don't like the game, then why are you here?
Home One is a Rebel Capital Ship.