Sith raid - fatigue

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I have seen a number of plays quit the last few weeks... and most are getting burnt out. I couldn't figure why with the sith raid and the all that excitement. We, like many guilds are able to t6 in a pretty reasonable time frame... the rewards are total horse manure but otherwise it was good well.

So we completed it in about 4 or 5 resets.. then again .. and again.. and now we have gotten it down to within 4 resets. We tried heroic but not enough strong jtr teams... so we again did t6.. and again...

I'm starting to feel this same fatigue as the others.. and I realized what it is.... t6... it requires me to play 5 teams per day...

every day.

We immediately start it up again and then every day.. 5 fights.

It's the constant never ending same 5 fights per day pretty much.. and it's just not fun at all.

I know they are going to revamp rewards.. but that won't solve the issue. I dont care for a few more gold pieces.

I don't know what the solution is. Maybe you reward traya shards in t6. I know that won't be a popular idea but I don't know what the plan is to stop people from leaving.

Replies

  • I currently have 40 Traya shards and I was fatigued the second time we did it. I’ve always been completely bored of raids yet I usually place in the top 20 simply to do my duty for the guild. I can totally see how people are getting burnt out, especially at lower tiers, because I know how you feel. I’ve seen people leave too in our sister guilds due to tier 6 being demoralizing after finishing. I just hope the next raid we see is the last raid. Let it be a ship raid and then call it good.
  • The Sith Raid is the best raid ever and the players love it!
    (Hope someone gets the reference)

    But yeah, I agree. It's a slog and a lot of players are starting to slack hard on it, forcing more work on the rest of the guild causing even more stress.

    Alas, the devs are perfectly happy with the raid as they said in the Q&A.
  • If Nihilus is currently up I hit auto and look away/go do something else (then do it four more times). If either of the other bosses are up it depends on how I feel; sometimes I'll auto, sometimes I'll go fishing for decent numbers. I'm honestly not looking forward to when we're in a point in our progression where we have to be serious about this raid (we're still working out the kinks in HAAT).

    I also encourage other people to hit auto rather than not doing the raid at all. Ugh.
  • It's even more of a grind when it takes your guild a week to do a t3, rewarding you with a steaming dog egg once completed. Nasty.
  • Health needs a serious adjustment on this one as do rewards.
  • QJinX
    219 posts Member
    I sincerely hope the producers read this thread.
  • Yeah I hit auto too. I defended the raid a lot, but I just can't defend it to anyone anymore.

    When it was first announced I was excited because it was my favorite era in Star Wars. I broke the bank to get my Sion to 6* or is it 5*, I seriously don't remember anymore.

    I'm not a serious gamer I guess, because when my guild starts the raid, I start to sigh. I love the game and probably won't leave it based on the raid. I just don't think I'm going to be putting serious time and effort into it until I feel it's fun for me.

    ITs mostly Mr. Wound in the force I got issues with.
  • caldera
    109 posts Member
    The rewards are terrible for the difficulty, and the mechanics are like trying to decipher the manual for a 747. I think most people just auto the raid rather than slog through the same tedious fight over and over.
  • Arcaver
    317 posts Member
    My guild starts up a Sith Raid as soon as it ends, but it's taking longer and longer for it to get done cause less and less people are doing it. I've stopped participating in the Sith Raid and almost left the game after two years cause it just sucks out all the fun in the game when you have to do a raid that lacks any type of excitement.

    Oh yeah, let me attack Nihilus for the 5th time today. Oh cool, he can increase my cooldowns, but my Nihilus can't increase his. And there goes my Nihilus.

    Oh, there's Treya. Shows she's got 14 turns before enraged, but why is she enraged after 7 turns? No body seems to know, but I'm supposed to just accept it? I mean, the Tank attacks twice, only counts as one turn.

    My personal thought on it is that the Sith Raid is real Sithy (put the h after S though)
    #ReworkCaptialGamesPeopleSkills #StopIgnoringUsCG #CGCustomerSkillsWeakerThanAnakinsPowerAgainstTheHighGround
  • Gifafi
    6003 posts Member
    better to have unlimited chances than 5
    Maybe End Game isn't for you
  • Jooms
    74 posts Member
    I despise this raid! Our guild does tier 3 strictly because it only takes us a day to do it and might as well get some guild store currency out of it rather than sitting on a higher tier for 93 weeks. Nobody has quit in my guild because of it (thank god) but nobody likes it on the slightest, for all the reasons mentioned above
  • gpeeee
    126 posts Member
    I have seen a number of plays quit the last few weeks... and most are getting burnt out. I couldn't figure why with the sith raid and the all that excitement. We, like many guilds are able to t6 in a pretty reasonable time frame... the rewards are total horse manure but otherwise it was good well.

    So we completed it in about 4 or 5 resets.. then again .. and again.. and now we have gotten it down to within 4 resets. We tried heroic but not enough strong jtr teams... so we again did t6.. and again...

    I'm starting to feel this same fatigue as the others.. and I realized what it is.... t6... it requires me to play 5 teams per day...

    every day.

    We immediately start it up again and then every day.. 5 fights.

    It's the constant never ending same 5 fights per day pretty much.. and it's just not fun at all.

    I know they are going to revamp rewards.. but that won't solve the issue. I dont care for a few more gold pieces.

    I don't know what the solution is. Maybe you reward traya shards in t6. I know that won't be a popular idea but I don't know what the plan is to stop people from leaving.

    I have been just like you before, it was in the lull before Territory Wars. The game felt more like a chore. You just have to do what you enjoy and the game becomes much more fun again. Don't worry about getting the "Rank 1" arena mark by only playing the "meta." Play with characters that you enjoy and play the modes that you enjoy. In our guild, we are really laid back and just have a good time. We easily complete H Rancor and HAAT and we tried a T6 Sith raid and everyone said they would rather not even do the raid. So we just do lower tiers and throw in teams to auto, if we even do that. The sith raid and TB's are things we just kind of auto through or don't even try. We have a blast with TW's and arena strategizing though. I am just saying this to let you know I feel your frustration and just stick to what you enjoy, it makes the game much more fun to play. That's what it is all about anyway, just for fun!
  • I wasn't excited for a new raid in the beginning because I knew it was going to be outrageously difficult. We have to consider that the HAAT was made back before there was G12, Zetas, or any of the top tier characters we have today (CLS, JTRey, Thrawn, BB8, etc) were even a thing and there are still a considerable amount of guilds out there who don't even come close to being able to beat HAAT. This raid being made with those things in mind, it's little wonder that it's so punishing.

    That said, in the beginning I hated the Sith Raid. Despised it. I've slowly come to be more tolerant of it as configurations have been discovered that make each phase a bit more doable.... But even then, the gains are so small, it's hard to feel like you're actually accomplishing much. On top of that, the process of defeating the Heroic raid seems currently restricted to guilds with 120+ million GP (that's actually a low-ball figure), with 50/50 participation, utilizing teams that most people don't want to invest a lot in (Pao, Nightsisters and Phoenix teams, for example).

    Since even in a 90 million GP guild, we don't have much hope of completing a Heroic raid any time soon, there is little to bother with doing as far as the Sith Raid is concerned except grinding our way through it constantly. Hopefully the update to the rewards will make it more tolerable, but I am very skeptical of that. The rewards I'd personally require to make me want to continue slogging through what I consider a very boring raid with very little room for individual improvement are most likely not anywhere near being close to what the developers would consider reasonable.

  • The raid is extremely poorly designed - it doesn't rely on skill, just having the right toons and the right RNG - so you restart your battles over and over again until you get the good RNG. That's extremely time consuming and also extremely boring. If x happens restart, if y happens restart, if buff z is on restart, if toon h gets isolated restart, rinse and repeat. We have got it on farm by now but not because I pull any weight - I am missing some important toons (refused to pay for JTR) and thus only could do damage in two of the 4 phases - but these usually fall within either the middle of the night or working hours. And then I would have to go through the RNG appeasement routine which is totally mindless boring gunk. So I post auto runs of randomly selected toons and that's it...
  • It's a long, boring slog with meagre rewards.

    Many in our guild don't bother.
  • Revi
    573 posts Member
    Agree with most on this thread, the raid is just simply boring and annoying.

    I know CG hyped it up about being a year in the making and all that but in reality... how can that possibly be true. I wouldn't even believe it took a month to produce.

    You play your 5 teams everyday and you have to play the only ones that really work each phase... (JTR/NS/Troopers). Where as in HAAT you have multiple teams that work for each of the phases which makes it more fun as its not a rinse and repeat job like the sith raid.

    The only reason I even contribute to the sith raid is for the guild itself so it is finished quicker. Unlikely rewards update will make it worth while.
  • Melvil
    242 posts Member
    I'm the guild leader of a 110m GP guild with two >2m GP accounts in the guild and I just can't force my self to play all battles on both accounts regularly....and we're doing T5 regularly - like we finish one and right away start another....i am developing teams for Heroic on both accounts but I just don't have the desire to play it....
  • I just can't make myself do more than 1 or 2 battles a day, and definitely not during phase 1. My time to spend on the game is limited enough, I'm not going to spend an hour on the worst raid experience the game has to offer.

    Nihilus is a train wreck of a fight, where you can't really get into a rhythm and I just feel a mild dose of anxiety every time I do it as I watch his annihilate cooldown bounce around and hope the toon with the buff gets a turn to soak it before then. Mostly I'm annoyed because auto doesn't yield even minimum results, so I can't even let it run while I work/focus on something else. Nope, I have to stay glued to it the entire time.

    I don't mind phase 2 and 3 so much, as I have useful teams for those (troopers in phase 2 is actually kind of fun). Problem is, everyone piles on for those two phases and they go down quick, then we're back to no one wanting to finish it off.

    I get that new raid content being more difficult is a necessity, but the mechanics of this raid punish every single team we've been encouraged to build up till now pretty much and as a result it actually feels like punishment to grind out. They could add Treya shards to t6 and I'm pretty sure it would hype people for a couple weeks, then we'd be back to no one caring again, despite how essential to arena that toon is looking to be.
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