Hooray, I used to be able to win the Tier IV attacker challenge with ease but now with this update I can't beat it anymore! I was getting tired of winning fights...
Seriously though, if difficulty of opponents was upped because of the new "protection" feature, did nobody realize that protection doesn't come back in rounds 2 or 3?
What are the galactic war implications of protection? Seems like it'll make it harder as once you lose protection, you won't get it back but will still be facing teams with full protection...
200 crystals for a refresh on the omega mats challenge. That's a joke. For just one mat.hahaha
Damage reduction on my rp and gs is huge. Just did the ability mats challenge wit veers and tarkin. I lost. That didn't happen in a long time. I'm lvl 73 by the way. Whole team is maxed in the challenge and fully geared.
So seems like all jedi got hit with the nerf bat hard. Who wants to play a game with jedi, it's not like this is star wars or anything. But GS untouched lol. He's not op or anything, not like he can 1 shot almost anyone. Oh wait he can
Enough with the new clients. I've lost 2 awards already because the game wants to restart right after winning a battle. My end game is interrupted twice by a "New Client Available". Can't you make that happen after we collect our battle awards?
I'm still not seeing it in actual combat. I can see it on the character select screen and actual values (Chewie has almost 9k!). I have the update and the client even asked to be restarted but I'm still not seeing it in GW.
They groaned, they stirred, they all uprose, Nor spoke, nor moved their eyes; It had been strange, even in a dream, To have seen those dead men rise.
It'll take some getting used to, but I'm into it. Then again, I run a full First Order team, so I didn't have my entire arena squad nerfed or anything like that.
Iam not quite sure why tanky heros get more protection? Iam guessing it's because they deal less damage?.. But still it's gonna be hard to snipe for 1st now lol
So the new battle mechanics make every battle at least twice as long. Toons now have significantly more health now with protection, yet most of them do less damage. I just played a top 5 arena battle and it just dragged on and on, there was no fun or excitement to it. Thank goodness I did galactic war today cause I can see that taking way longer now. It also feels like the a.i. is easier to beat now because the battles last so long, it gives the player more time to focus a character while the a.i usually doesn't focus as much. The events and everything else is cool... but imo the battles don't feel as fun anymore. What do you guys think?
Protection was not needed if the damage was to be changed and the damage didn't need to be changed if the protection was added. Vice versa. Now we'll end up going on for ages just taking longer because of the added health.
They ruined the game. Now in GW when the prot bar is gone, it doesn't come back. Predictable. But the consequence is that even when the HP bar is full, they are actually permanently at half health. So the characters die really fast in GW now.
Too early to properly say it's good, bad, or in-between, but I kinda like this update. The protection mechanic will take some getting used to, but I think it's a good addition.
Replies
Seriously though, if difficulty of opponents was upped because of the new "protection" feature, did nobody realize that protection doesn't come back in rounds 2 or 3?
Nice of them to write comprehensive patch notes /sarcasm.
thoughts?
Probably be after you restart it
Damage reduction on my rp and gs is huge. Just did the ability mats challenge wit veers and tarkin. I lost. That didn't happen in a long time. I'm lvl 73 by the way. Whole team is maxed in the challenge and fully geared.
got the following mats
7 green
2 purple
4 blue
More, did tier 1
got 112k credits
You can refresh tier 1 for 110 credits
and tier 2 for 150.
That was really uncalled for guys.