New GL Mod Packs: What’s the roll guarantee?

Replies

  • Khyron
    43 posts Member
    Options
    Gifafi wrote: »
    Khyron wrote: »
    They should have put a simple disclaimer along with these packs that no secondary stat is guaranteed to be maxed out upon upgrade of these mods.

    That is all. Simple, to the point, and honest.

    This cash grab is almost as bad as the subhumans hoarding PPE to sell on eBay during the pandemic. CG knows more people are at home and playing their game and released a purposely deceptive pack of mods in the hope of ripping people off.

    Sorry to those who were tricked. I for one was not.

    Do the right thing and put in a disclaimer about these mods having NO guarantee of any secondary stat being raised to max after purchase.

    why would you think these mods are somehow different than every other mod in the game?


    They are advertised in a purposely deceptive way. They are marketed for 75 dollars. They have an extremely high base speed stat. They claim they are ‘powerful’.

    No other mods in the game are or claim any of the above.

    That enough for you or are you going to keep being argumentative for the sake of being annoying?
  • Gifafi
    6017 posts Member
    edited April 2020
    Options
    Khyron wrote: »
    Gifafi wrote: »
    Khyron wrote: »
    They should have put a simple disclaimer along with these packs that no secondary stat is guaranteed to be maxed out upon upgrade of these mods.

    That is all. Simple, to the point, and honest.

    This cash grab is almost as bad as the subhumans hoarding PPE to sell on eBay during the pandemic. CG knows more people are at home and playing their game and released a purposely deceptive pack of mods in the hope of ripping people off.

    Sorry to those who were tricked. I for one was not.

    Do the right thing and put in a disclaimer about these mods having NO guarantee of any secondary stat being raised to max after purchase.

    why would you think these mods are somehow different than every other mod in the game?


    They are advertised in a purposely deceptive way. They are marketed for 75 dollars. They have an extremely high base speed stat. They claim they are ‘powerful’.

    No other mods in the game are or claim any of the above.

    That enough for you or are you going to keep being argumentative for the sake of being annoying?

    So if they were cheaper people would know they are mods like every other mod? they have a high base speed stat, which means they are powerful mods, at level 1. Still not sure what the issue is, or why people would think these particular mods are magic and different. Wouldn't CG make far more money selling magic mods, and would say that?

    Maybe End Game isn't for you
  • AlexanderG
    1928 posts Member
    edited April 2020
    Options
    I did make an initial assumption that there was some guarantee about how they rolled. The marketing clearly sets them out as being something different i.e. "never before seen!" - nice clunky grammar there.
  • Khyron
    43 posts Member
    Options
    AlexanderG wrote: »
    I did make an initial assumption that there was some guarantee about how they rolled. The marketing clearly sets them out as being something different i.e. "never before seen!" - nice clunky grammar there.

    Just ignore the NPC cheerleaders. Anyone with a shred of common sense knows what was intended and what is going on.

    Scam, to say the least.
  • Options
    Khyron wrote: »
    AlexanderG wrote: »
    I did make an initial assumption that there was some guarantee about how they rolled. The marketing clearly sets them out as being something different i.e. "never before seen!" - nice clunky grammar there.

    Just ignore the NPC cheerleaders. Anyone with a shred of common sense knows what was intended and what is going on.

    Scam, to say the least.

    So if you assumed that these mods upgraded differently than any other mod in the game, without CG saying so, you have common sense?

    Oh boy.........
    Looking for a new guild? Come check out the Underworld Alliance on Discord:https://discord.gg/wvrYb4Q
  • Options
    TVF wrote: »
    Mirkraag wrote: »
    Two points :

    First kyno is right the pack is not subject to the law because you now what you buy. This is even more scandalous that CG use this kind of tricks to bypass the law.

    Second the real problem is the people buying this kind of pack, i mean 80$ for 2 mods with only a starting +6 speed ?? What the hell is wrong with these people. I am so happy when i see post with 0 up speed. They deserve this kind of crap because of the toxicity they brought to the game.

    They who, the devs, the players buying, or the mods themselves?

    Regardless, the only toxicity comes from the people complaining. Every single person posting here has the ability to ignore these packs like all other packs, and they are not affected by it one bit.

    "Irony can be pretty Ironic sometimes." - Captain Buck Murdock
  • Kyno
    32087 posts Moderator
    Options
    Khyron wrote: »
    Gifafi wrote: »
    Khyron wrote: »
    They should have put a simple disclaimer along with these packs that no secondary stat is guaranteed to be maxed out upon upgrade of these mods.

    That is all. Simple, to the point, and honest.

    This cash grab is almost as bad as the subhumans hoarding PPE to sell on eBay during the pandemic. CG knows more people are at home and playing their game and released a purposely deceptive pack of mods in the hope of ripping people off.

    Sorry to those who were tricked. I for one was not.

    Do the right thing and put in a disclaimer about these mods having NO guarantee of any secondary stat being raised to max after purchase.

    why would you think these mods are somehow different than every other mod in the game?


    They are advertised in a purposely deceptive way. They are marketed for 75 dollars. They have an extremely high base speed stat. They claim they are ‘powerful’.

    No other mods in the game are or claim any of the above.

    they have the highest base stat that is offered (and every mod has a chance to have)

    and are powerful because of that and specifically tailored to have stats to benefit the suggested character.

    no other mod can claim that (at least not for direct purchase) which again is what makes them powerful.

    it is not deceptive.
  • Khyron
    43 posts Member
    Options
    Khyron wrote: »
    AlexanderG wrote: »
    I did make an initial assumption that there was some guarantee about how they rolled. The marketing clearly sets them out as being something different i.e. "never before seen!" - nice clunky grammar there.

    Just ignore the NPC cheerleaders. Anyone with a shred of common sense knows what was intended and what is going on.

    Scam, to say the least.

    So if you assumed that these mods upgraded differently than any other mod in the game, without CG saying so, you have common sense?

    Oh boy.........

    No one claimed that, NPC. But that’s what they are banking on.

    Many players would not touch these packs if they knew the speed may never raise over 6. That is a fact. Argue with me until your fingers cramp but you aren’t going to convince any other reasonable human being otherwise.
  • Options
    Ahnaldt101 buying some of the mods from pack with 6 speed secondary and upgrading them. As expected no roll on speed :D

    gu0a4jdmhccy.png
  • Khyron
    43 posts Member
    Options
    Kyno wrote: »
    Khyron wrote: »
    Gifafi wrote: »
    Khyron wrote: »
    They should have put a simple disclaimer along with these packs that no secondary stat is guaranteed to be maxed out upon upgrade of these mods.

    That is all. Simple, to the point, and honest.

    This cash grab is almost as bad as the subhumans hoarding PPE to sell on eBay during the pandemic. CG knows more people are at home and playing their game and released a purposely deceptive pack of mods in the hope of ripping people off.

    Sorry to those who were tricked. I for one was not.

    Do the right thing and put in a disclaimer about these mods having NO guarantee of any secondary stat being raised to max after purchase.

    why would you think these mods are somehow different than every other mod in the game?


    They are advertised in a purposely deceptive way. They are marketed for 75 dollars. They have an extremely high base speed stat. They claim they are ‘powerful’.

    No other mods in the game are or claim any of the above.

    they have the highest base stat that is offered (and every mod has a chance to have)

    and are powerful because of that and specifically tailored to have stats to benefit the suggested character.

    no other mod can claim that (at least not for direct purchase) which again is what makes them powerful.

    it is not deceptive.

    Your view is wildly subjective and tainted by your allegiance to CG.

    I am done arguing with NPCs, the facts are laid bare and reasonable human beings know what is going on.

    I’ve said what needs to be said and with that, you NPCs can have your oh so important last word.

    Buyer beware, you were warned.
  • Kyno
    32087 posts Moderator
    Options
    Khyron wrote: »
    Kyno wrote: »
    Khyron wrote: »
    Gifafi wrote: »
    Khyron wrote: »
    They should have put a simple disclaimer along with these packs that no secondary stat is guaranteed to be maxed out upon upgrade of these mods.

    That is all. Simple, to the point, and honest.

    This cash grab is almost as bad as the subhumans hoarding PPE to sell on eBay during the pandemic. CG knows more people are at home and playing their game and released a purposely deceptive pack of mods in the hope of ripping people off.

    Sorry to those who were tricked. I for one was not.

    Do the right thing and put in a disclaimer about these mods having NO guarantee of any secondary stat being raised to max after purchase.

    why would you think these mods are somehow different than every other mod in the game?


    They are advertised in a purposely deceptive way. They are marketed for 75 dollars. They have an extremely high base speed stat. They claim they are ‘powerful’.

    No other mods in the game are or claim any of the above.

    they have the highest base stat that is offered (and every mod has a chance to have)

    and are powerful because of that and specifically tailored to have stats to benefit the suggested character.

    no other mod can claim that (at least not for direct purchase) which again is what makes them powerful.

    it is not deceptive.

    Your view is wildly subjective and tainted by your allegiance to CG.

    I am done arguing with NPCs, the facts are laid bare and reasonable human beings know what is going on.

    I’ve said what needs to be said and with that, you NPCs can have your oh so important last word.

    Buyer beware, you were warned.

    That is not my view, those are what are called facts. they describe the situation as it is.

    anyone trying to make the situation something else, is adding spin and opinion, but there are no statements that are made about these mods or from the seller(the dev team) to give the impression that they would be handled any differently than any other mod.

    yes they could have stated that. many have said this already and many have agreed.
  • Lrrr
    172 posts Member
    edited April 2020
    Options
    I mean I just don’t get the point of this. Kyno is here to defend every action of CG...but ultimately no one can look at these packs and say they are priced well.

    CG deserves the criticism they get. It’s been ages since they’ve released new playable content.

    Minimal communication from devs, poor effort on recent events, no new playable content, and just bad packs with bad value over and over.

    Regardless of what I can and can’t afford, spending $74.99 on 6 mods is laughable...
  • Options
    Khyron wrote: »
    Khyron wrote: »
    AlexanderG wrote: »
    I did make an initial assumption that there was some guarantee about how they rolled. The marketing clearly sets them out as being something different i.e. "never before seen!" - nice clunky grammar there.

    Just ignore the NPC cheerleaders. Anyone with a shred of common sense knows what was intended and what is going on.

    Scam, to say the least.

    So if you assumed that these mods upgraded differently than any other mod in the game, without CG saying so, you have common sense?

    Oh boy.........

    No one claimed that, NPC. But that’s what they are banking on.

    Many players would not touch these packs if they knew the speed may never raise over 6. That is a fact. Argue with me until your fingers cramp but you aren’t going to convince any other reasonable human being otherwise.

    They are selling mods that behave like other mods, meaning the chance of each roll hitting speed is 25% when all 4 stats are showing. The point of the sale is to make money off of these mods. As with any mod, there is a chance of speed not rolling, for a gold mod that is approximately 24%. These packs are a bad value pretty much any way you try and put it.

    unrelated to this argument, but calling someone an NPC is possibly the worst attempt at an insult i can think of. It shows that a person is not able to handle other viewpoints that do not align with theirs, and would rather insinuate that the other person is only capable of programmed thought.
    Looking for a new guild? Come check out the Underworld Alliance on Discord:https://discord.gg/wvrYb4Q
  • Gifafi
    6017 posts Member
    edited April 2020
    Options
    Lrrr wrote: »
    I mean I just don’t get the point of this. Kyno is here to defend every action of CG...but ultimately no one can look at these packs and say they are priced well.

    CG deserves the criticism they get. It’s been ages since they’ve released new playable content.

    Minimal communication from devs, poor effort on recent events, no new playable content, and just bad packs with bad value over and over.

    Regardless of what I can and can’t afford, spending $74.99 on 6 mods is laughable...

    kyno stating facts =/= defending anything. I don't think anyone has claimed the packs are priced well. oh, and game is (still) dying. ok
    Maybe End Game isn't for you
  • Mirkraag
    509 posts Member
    edited April 2020
    Options
    6uheeb0td951.gif
  • TVF
    36603 posts Member
    Options
    I've seen :alot: of terrible attempts at insults here but NPC might take the cake.
    I need a new message here. https://discord.gg/AmStGTH
  • Options
    Still a roll of the dice? We need more input before we waste money on a “chance”. By law they have to list the chances, so the question is, what is the chances on these? Do they follow the same rules for other mods?

    mr4bx32h9a4p.png

    You can get just as many good mods with a 50 crystal refresh or couple fleet credits lol
  • Options
    Kyno wrote: »
    Ravens1113 wrote: »
    Gifafi wrote: »
    ZAP wrote: »
    TVF wrote: »
    ZAP wrote: »
    Y
    TVF wrote: »
    ZAP wrote: »
    TVF wrote: »
    Kyno wrote: »
    Kyno wrote: »
    ZAP wrote: »
    Kyno wrote: »
    ZAP wrote: »
    Kyno wrote: »
    Crowny wrote: »
    Kyno wrote: »
    they are showing you the stats you are purchasing, so there are not odds to reveal.

    That might make sense if people didn't upgrade mods. Nobody cares if they have a level 15 mod with +6 speed, they care about what the eventual speed will be once they fully upgrade the mod. But I hear where you're coming from, lawyer speak and what not, make it sound like this ISN'T just gambling.

    I guess it is lawyer speak, but that's because the question was speaking to a law that requires the statistics on purchased items to be listed. But this doesn't apply here because there are no odds in this pack you are buying what is shown.

    this is the same as buying a toons packs, there is no guarantee that the toon you get will have any use beyond what you can see at the time of purchase.

    I was just trying to clarify that we shouldn't confuse the 2 things when talking about what needs to be done "legally".

    I thought they did list odds on character packs, when the possibility of shards is a range.

    Let’s say a character pack offers 5-330 character shards. You buy the pack and then it auto rolls for you and the odds of how many shards you get are listed by clicking the odds tab.

    How is that different than these mod packs, aside from the fact that when you buy the mod pack you have to manually roll to find out how the mod ends up?

    There’s still a range involved in what you purchase and what you end up with, it’s not a what you see is what you get.

    not when its a guaranteed number of shards. This is similar to that, not the 5-330 packs.

    These packs and the ones with guaranteed number of shards list exactly what you are buying and are therefore not subject to those laws.

    Ok, so you’re saying when someone buys one of these mod packs, it’s what you see is what you get and there is zero element of chance after the purchase?

    So when you buy one of these packs, those mods do not and can not be upgraded with chance rolls?

    No, there is no, zero, zilch degree of chance in the purchase, which needs to be revealed, because that is what the law pertains too. they make no guarantees or anything about the evolution of your purchase after it is made. just like any purchase you make without a warranty.

    Kyno, but do you “feel” they should display the odds of the future potential of the mod, to be open, honest, and fair to the players, or continue to always use non-disclosure unless there is a specific law that requires otherwise?

    Folks, here’s some odds to really put things into perspective:

    wq7jkrbfsp1i.jpeg


    Honestly, I am a data junkie when it comes to information, but statistics for things like this dont really serve a purpose. It doesnt change the outcome. Knowing what the rate of upgrade is not helpful since we have no way to gain advantage from knowing, it doesnt change how we farm, choose to upgrade or anything relevant to the mod itself.

    I also dont think that those being available for this would make any real changes to the number of purchases. Do you?

    Kyno, I do agree with much of what you said, however I do feel, to be open and most fair to the player base, they could have added a simple statement on the purchase screen that the mods themselves do not have any guarantee or a roll probability, that they are no different than any other mod.

    Why would you assume anything else?

    How about the fact that 2 of the packs say “great mods” on them and the most expensive pack says “powerful mods” on it.

    What does that even mean?

    Beats me. People should always do their research before buying something. Advertising is always deceptive.

    While I agree advertising can often be deceptive, it’s certainly not always deceptive and definitely not always this deceptive.

    Mostly disagree.

    I'm watching Super Size Me 2 atm and the entire industry does this.

    LOL ok, I certainly understand advertising and tricks. Not all products require tricks and deception in their advertising.

    what are the "tricks and deception?" serious q
    Kyno wrote: »
    Kyno wrote: »
    ZAP wrote: »
    Kyno wrote: »
    ZAP wrote: »
    Kyno wrote: »
    Crowny wrote: »
    Kyno wrote: »
    they are showing you the stats you are purchasing, so there are not odds to reveal.

    That might make sense if people didn't upgrade mods. Nobody cares if they have a level 15 mod with +6 speed, they care about what the eventual speed will be once they fully upgrade the mod. But I hear where you're coming from, lawyer speak and what not, make it sound like this ISN'T just gambling.

    I guess it is lawyer speak, but that's because the question was speaking to a law that requires the statistics on purchased items to be listed. But this doesn't apply here because there are no odds in this pack you are buying what is shown.

    this is the same as buying a toons packs, there is no guarantee that the toon you get will have any use beyond what you can see at the time of purchase.

    I was just trying to clarify that we shouldn't confuse the 2 things when talking about what needs to be done "legally".

    I thought they did list odds on character packs, when the possibility of shards is a range.

    Let’s say a character pack offers 5-330 character shards. You buy the pack and then it auto rolls for you and the odds of how many shards you get are listed by clicking the odds tab.

    How is that different than these mod packs, aside from the fact that when you buy the mod pack you have to manually roll to find out how the mod ends up?

    There’s still a range involved in what you purchase and what you end up with, it’s not a what you see is what you get.

    not when its a guaranteed number of shards. This is similar to that, not the 5-330 packs.

    These packs and the ones with guaranteed number of shards list exactly what you are buying and are therefore not subject to those laws.

    Ok, so you’re saying when someone buys one of these mod packs, it’s what you see is what you get and there is zero element of chance after the purchase?

    So when you buy one of these packs, those mods do not and can not be upgraded with chance rolls?

    No, there is no, zero, zilch degree of chance in the purchase, which needs to be revealed, because that is what the law pertains too. they make no guarantees or anything about the evolution of your purchase after it is made. just like any purchase you make without a warranty.

    Kyno, but do you “feel” they should display the odds of the future potential of the mod, to be open, honest, and fair to the players, or continue to always use non-disclosure unless there is a specific law that requires otherwise?

    Folks, here’s some odds to really put things into perspective:

    wq7jkrbfsp1i.jpeg


    Honestly, I am a data junkie when it comes to information, but statistics for things like this dont really serve a purpose. It doesnt change the outcome. Knowing what the rate of upgrade is not helpful since we have no way to gain advantage from knowing, it doesnt change how we farm, choose to upgrade or anything relevant to the mod itself.

    I also dont think that those being available for this would make any real changes to the number of purchases. Do you?

    Kyno, I do agree with much of what you said, however I do feel, to be open and most fair to the player base, they could have added a simple statement on the purchase screen that the mods themselves do not have any guarantee or a roll probability, that they are no different than any other mod.

    I don't understand why anyone would think these are somehow new, magical mods with guaranteed rolls that were introduced with no explanation that they were indeed some new type of mod that guaranteed good rolls

    Well mods are programmed when bought in stores or gained to already have a predetermined roll to them. How you upgrade it is irrelevant as it would just be the same mod in the end, ergo 3 levels at once or upgrade to 12.

    People figured that CG, selling a pack of mods for $100, would include mods they programmed to have at least a certain amount of speed boosts to them or boosts to the stats they’re advertising.

    I do agree though, expecting it without them telling us is setting yourself up for failure if you have any dealing with CG and their tactics just this year alone. Unless it’s spelled out for you, don’t assume they’re doing the right thing lol

    They have stated that that is not how it works. they are not predetermined. they are rolled when you hit the upgrade button.

    any assumption based on what you are saying is not based on any stated information.

    That’s not what’s been said. If you could find where they said otherwise I’d appreciate it because the last I remember they said that when a mod is bought, how you roll it will not change what the mod is going to give. So if I were to take a mod and upgrade it to lv12 immediately rather than incrementally from 3 to 6 to 9 to 12; the resulting boosts would be the same.
  • Options
    KM1 wrote: »
    TVF wrote: »
    If only there were an option to not buy these.

    If only there was an option for CG not selling out everythinh to be P2W. Now even Mods are sold. Soon there will be toons that you have to buy. Why not? CG would sell their mother (if it was not illegal)

    the point is you don't have to buy these mods, just like you don't have to buy the characters, or anything else in this game. I will never understand why people question a business selling a product. Is it because they also offer the same product for free, you just need to wait/work for it?

    I think the biggest issue people have is not that there are paywalls in the game but how much those walls have been built up to include since JKR. With each new meta/legendary/ whoever, you can’t hoard or get it F2P with proper planning. Even with the GL’s the amount of gear and relics for any of them was astronomical and required some kind of monetary purchase to participate in them day 1. It was impossible otherwise.

    I’ve never had a problem with whales or krakens getting the first crack at things, but my issue is that you almost need to spend money and can’t even hoard to get the shiny new toy anymore.
  • Gifafi
    6017 posts Member
    Options
    Still a roll of the dice? We need more input before we waste money on a “chance”. By law they have to list the chances, so the question is, what is the chances on these? Do they follow the same rules for other mods?

    mr4bx32h9a4p.png

    You can get just as many good mods with a 50 crystal refresh or couple fleet credits lol

    Why would you $pend crystals or Fleet $$??!!?? YOU'VE BEEN TRICKED INTO $$$PENDING!!
    Maybe End Game isn't for you
  • Options
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Gifafi wrote: »
    ZAP wrote: »
    TVF wrote: »
    ZAP wrote: »
    Y
    TVF wrote: »
    ZAP wrote: »
    TVF wrote: »
    Kyno wrote: »
    Kyno wrote: »
    ZAP wrote: »
    Kyno wrote: »
    ZAP wrote: »
    Kyno wrote: »
    Crowny wrote: »
    Kyno wrote: »
    they are showing you the stats you are purchasing, so there are not odds to reveal.

    That might make sense if people didn't upgrade mods. Nobody cares if they have a level 15 mod with +6 speed, they care about what the eventual speed will be once they fully upgrade the mod. But I hear where you're coming from, lawyer speak and what not, make it sound like this ISN'T just gambling.

    I guess it is lawyer speak, but that's because the question was speaking to a law that requires the statistics on purchased items to be listed. But this doesn't apply here because there are no odds in this pack you are buying what is shown.

    this is the same as buying a toons packs, there is no guarantee that the toon you get will have any use beyond what you can see at the time of purchase.

    I was just trying to clarify that we shouldn't confuse the 2 things when talking about what needs to be done "legally".

    I thought they did list odds on character packs, when the possibility of shards is a range.

    Let’s say a character pack offers 5-330 character shards. You buy the pack and then it auto rolls for you and the odds of how many shards you get are listed by clicking the odds tab.

    How is that different than these mod packs, aside from the fact that when you buy the mod pack you have to manually roll to find out how the mod ends up?

    There’s still a range involved in what you purchase and what you end up with, it’s not a what you see is what you get.

    not when its a guaranteed number of shards. This is similar to that, not the 5-330 packs.

    These packs and the ones with guaranteed number of shards list exactly what you are buying and are therefore not subject to those laws.

    Ok, so you’re saying when someone buys one of these mod packs, it’s what you see is what you get and there is zero element of chance after the purchase?

    So when you buy one of these packs, those mods do not and can not be upgraded with chance rolls?

    No, there is no, zero, zilch degree of chance in the purchase, which needs to be revealed, because that is what the law pertains too. they make no guarantees or anything about the evolution of your purchase after it is made. just like any purchase you make without a warranty.

    Kyno, but do you “feel” they should display the odds of the future potential of the mod, to be open, honest, and fair to the players, or continue to always use non-disclosure unless there is a specific law that requires otherwise?

    Folks, here’s some odds to really put things into perspective:

    wq7jkrbfsp1i.jpeg


    Honestly, I am a data junkie when it comes to information, but statistics for things like this dont really serve a purpose. It doesnt change the outcome. Knowing what the rate of upgrade is not helpful since we have no way to gain advantage from knowing, it doesnt change how we farm, choose to upgrade or anything relevant to the mod itself.

    I also dont think that those being available for this would make any real changes to the number of purchases. Do you?

    Kyno, I do agree with much of what you said, however I do feel, to be open and most fair to the player base, they could have added a simple statement on the purchase screen that the mods themselves do not have any guarantee or a roll probability, that they are no different than any other mod.

    Why would you assume anything else?

    How about the fact that 2 of the packs say “great mods” on them and the most expensive pack says “powerful mods” on it.

    What does that even mean?

    Beats me. People should always do their research before buying something. Advertising is always deceptive.

    While I agree advertising can often be deceptive, it’s certainly not always deceptive and definitely not always this deceptive.

    Mostly disagree.

    I'm watching Super Size Me 2 atm and the entire industry does this.

    LOL ok, I certainly understand advertising and tricks. Not all products require tricks and deception in their advertising.

    what are the "tricks and deception?" serious q
    Kyno wrote: »
    Kyno wrote: »
    ZAP wrote: »
    Kyno wrote: »
    ZAP wrote: »
    Kyno wrote: »
    Crowny wrote: »
    Kyno wrote: »
    they are showing you the stats you are purchasing, so there are not odds to reveal.

    That might make sense if people didn't upgrade mods. Nobody cares if they have a level 15 mod with +6 speed, they care about what the eventual speed will be once they fully upgrade the mod. But I hear where you're coming from, lawyer speak and what not, make it sound like this ISN'T just gambling.

    I guess it is lawyer speak, but that's because the question was speaking to a law that requires the statistics on purchased items to be listed. But this doesn't apply here because there are no odds in this pack you are buying what is shown.

    this is the same as buying a toons packs, there is no guarantee that the toon you get will have any use beyond what you can see at the time of purchase.

    I was just trying to clarify that we shouldn't confuse the 2 things when talking about what needs to be done "legally".

    I thought they did list odds on character packs, when the possibility of shards is a range.

    Let’s say a character pack offers 5-330 character shards. You buy the pack and then it auto rolls for you and the odds of how many shards you get are listed by clicking the odds tab.

    How is that different than these mod packs, aside from the fact that when you buy the mod pack you have to manually roll to find out how the mod ends up?

    There’s still a range involved in what you purchase and what you end up with, it’s not a what you see is what you get.

    not when its a guaranteed number of shards. This is similar to that, not the 5-330 packs.

    These packs and the ones with guaranteed number of shards list exactly what you are buying and are therefore not subject to those laws.

    Ok, so you’re saying when someone buys one of these mod packs, it’s what you see is what you get and there is zero element of chance after the purchase?

    So when you buy one of these packs, those mods do not and can not be upgraded with chance rolls?

    No, there is no, zero, zilch degree of chance in the purchase, which needs to be revealed, because that is what the law pertains too. they make no guarantees or anything about the evolution of your purchase after it is made. just like any purchase you make without a warranty.

    Kyno, but do you “feel” they should display the odds of the future potential of the mod, to be open, honest, and fair to the players, or continue to always use non-disclosure unless there is a specific law that requires otherwise?

    Folks, here’s some odds to really put things into perspective:

    wq7jkrbfsp1i.jpeg


    Honestly, I am a data junkie when it comes to information, but statistics for things like this dont really serve a purpose. It doesnt change the outcome. Knowing what the rate of upgrade is not helpful since we have no way to gain advantage from knowing, it doesnt change how we farm, choose to upgrade or anything relevant to the mod itself.

    I also dont think that those being available for this would make any real changes to the number of purchases. Do you?

    Kyno, I do agree with much of what you said, however I do feel, to be open and most fair to the player base, they could have added a simple statement on the purchase screen that the mods themselves do not have any guarantee or a roll probability, that they are no different than any other mod.

    I don't understand why anyone would think these are somehow new, magical mods with guaranteed rolls that were introduced with no explanation that they were indeed some new type of mod that guaranteed good rolls

    Well mods are programmed when bought in stores or gained to already have a predetermined roll to them. How you upgrade it is irrelevant as it would just be the same mod in the end, ergo 3 levels at once or upgrade to 12.

    People figured that CG, selling a pack of mods for $100, would include mods they programmed to have at least a certain amount of speed boosts to them or boosts to the stats they’re advertising.

    I do agree though, expecting it without them telling us is setting yourself up for failure if you have any dealing with CG and their tactics just this year alone. Unless it’s spelled out for you, don’t assume they’re doing the right thing lol

    They have stated that that is not how it works. they are not predetermined. they are rolled when you hit the upgrade button.

    any assumption based on what you are saying is not based on any stated information.

    That’s not what’s been said. If you could find where they said otherwise I’d appreciate it because the last I remember they said that when a mod is bought, how you roll it will not change what the mod is going to give. So if I were to take a mod and upgrade it to lv12 immediately rather than incrementally from 3 to 6 to 9 to 12; the resulting boosts would be the same.

    It doesn't matter how you level a mod, either way you are going to randomly roll 4 stat increases. That is the point. You can see each roll 1 at a time, or all at once, either way it is a random roll 4 times.
    Looking for a new guild? Come check out the Underworld Alliance on Discord:https://discord.gg/wvrYb4Q
  • KM1
    145 posts Member
    Options
    In breaking news, CG is going to introduce a new pack for Win and Nuke Kill your opponents. Upon spending this token your team will insta **** your opponent's team no matter if it is arena, GA, or TB/TW/etc.
    To protect the "integrity" of game play you cannot **** your opponent more than once per hour.
    Defending the move, one high profile comment board dweller said "what's new, whales have always had the advantage. They could always buy wins. Stop whining". Another said "I support CG, they're so great. Will speed up games".. While a disillusioned whale said "I don't want to be seen as a serial Win and Nuke Kill- er". People who manage the board said "I'm not supporting or defending CG. But this mechanic is awesome. It just kills the other team. Just stating the facts, ma'am".
    The pack for 50 Win and Nuke Kill tokens will cost $5,000 and will be a one time, greatest ever purchase which may be offered every week.
  • Kyno
    32087 posts Moderator
    Options
    NikoSWGoH wrote: »
    Kyno wrote: »
    Khyron wrote: »
    Kyno wrote: »
    Khyron wrote: »
    Gifafi wrote: »
    Khyron wrote: »
    They should have put a simple disclaimer along with these packs that no secondary stat is guaranteed to be maxed out upon upgrade of these mods.

    That is all. Simple, to the point, and honest.

    This cash grab is almost as bad as the subhumans hoarding PPE to sell on eBay during the pandemic. CG knows more people are at home and playing their game and released a purposely deceptive pack of mods in the hope of ripping people off.

    Sorry to those who were tricked. I for one was not.

    Do the right thing and put in a disclaimer about these mods having NO guarantee of any secondary stat being raised to max after purchase.

    why would you think these mods are somehow different than every other mod in the game?


    They are advertised in a purposely deceptive way. They are marketed for 75 dollars. They have an extremely high base speed stat. They claim they are ‘powerful’.

    No other mods in the game are or claim any of the above.

    they have the highest base stat that is offered (and every mod has a chance to have)

    and are powerful because of that and specifically tailored to have stats to benefit the suggested character.

    no other mod can claim that (at least not for direct purchase) which again is what makes them powerful.

    it is not deceptive.

    Your view is wildly subjective and tainted by your allegiance to CG.

    I am done arguing with NPCs, the facts are laid bare and reasonable human beings know what is going on.

    I’ve said what needs to be said and with that, you NPCs can have your oh so important last word.

    Buyer beware, you were warned.

    That is not my view, those are what are called facts. they describe the situation as it is.

    anyone trying to make the situation something else, is adding spin and opinion, but there are no statements that are made about these mods or from the seller(the dev team) to give the impression that they would be handled any differently than any other mod.

    yes they could have stated that. many have said this already and many have agreed.

    It is also a fact that you are forgetting only 2 mods out of 5 have a +6 base speed.
    How are those 3 other mods "specifically tailored to have stats to benefit the suggested character" when speed is the key?

    considering these toons are the fastest base speeds to date, you dont need every ounce of speed on them. other secondaries matter too, just like all other cases where mods are discussed.
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