Sun Fac - much scarier than GS...or San Francisco.
In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie
In game guild: TNR Uprising I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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I'm starting to actually feel sorry for EA management and workers. I started playing 6 months ago and the programming mistakes are only getting worse. Maybe it's the pressure of a $9b mobile gaming company being sold to China that has taken its toll during this past year.
Noticed that too.
On the last node I used 2 trawn teams...
It was Ben (10!) (L), Rey (10), Phasma (10), QGJ (11) (!) and RG (10)!
It was something!
Yestreday, just never lost a toon.
6, 9, 10, 11 were seemed harder. node 11 had Teebo g10(L), 5's - g10, rex g11, fotp g11, qgj g11. took 2 tries, and was almost same team as last night.
what an ugly thing to say... does this mean we're not friends anymore?
Can't post pics from mobile This team is ridiculus to see. All maxed meta arena team on 9. If anyone could repost so it shows that would be awesome
I should add how much it is **** me off this morning. Wouldn't be as awful as it is if I was able to attack rey without her dodging my first two attacks everytime I change my team around for new rng
Anyone with an arena power over 38k isn't (in my eyes) complaining about the ease, but this type of bug is just indicative of bigger problems going on with the game programming.
yuuup. node 6. all lvl 80 gear 9. I held off on upgrading my arena team because of this nonsense. after the fix, I upgrading my rebels from 32k power to 37k power. every other 7star I have is gear 8. looks like since I got my million credits from the heist event, they don't think I need to finish GW today
Just wanted to comment that there are thousands of players playing SW - in this thread alone some people are saying it's harder, some same...so there's conflicting reports and the sample we have in both directions is really small. Also have to keep in mind, no matter how GW was pegged in difficulty overall, there was always some variance in what you could get. Even starting out in the game, sometimes it would be easy, sometimes hard...and it's always been that way.
I ran my GW after this to see and I did see a change and that was the last 2 nodes being really easy gear 1/2/3 type teams. Node 6 was tough, but my node 6 has been tough always even after the GW update recently - I usually get a meta-level dodge team on node 6...then nodes 7-10 were varying levels of middling teams....no evasion leaders combined with Rey / taunter...decent teams, but easy to kill without taking much if any damage.
So for me all in, my GW was easier today given the weakness of the last 2 nodes. That's the only thing I saw different - I don't believe I ever had nodes 11/12 be so weak before.
GW is absolutely not only reverted but even harder due to gear levels. Limped in to node 12 and all are level 80 gear 10 RG, Rey, QGJ, Dooku and Lumi. No shot of beating it
I had 3 or 4 tough nodes but my droids made it through node 10 and died in node 11 with 4 to kill (a counter squad). Brought in my A team that was able to take out 11 and then 12 was like everyone elses a bunch of low level toons that were each one shot.
Thankfully I have a deep roster because I had to sacrifice either 13 or 14 of them on nodes 11 and 12. Insanely hard, and certainly a huge, huge increase in difficulty compared with yesterday. Node 6 was also criminal.
My 6-9 were harder than they've been since the nerf, but they weren't bad. 11 was ridiculous, much harder than I typically saw before the nerf. 12 was more like typical before the nerf. I haven't seen one like that 11 since before the previous time they nerfed it, months ago.
Replies
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
teams were not as high-level or high-geared as they are now, it's like it's pre-update levels to me too.
On the last node I used 2 trawn teams...
It was Ben (10!) (L), Rey (10), Phasma (10), QGJ (11) (!) and RG (10)!
It was something!
Yestreday, just never lost a toon.
Lol, what is this.
How did you manage that? I faced a maxed team level 80 in node 12. Finished GW and got a JKG shard lol.
Can't post pics from mobile This team is ridiculus to see. All maxed meta arena team on 9. If anyone could repost so it shows that would be awesome
I should add how much it is **** me off this morning. Wouldn't be as awful as it is if I was able to attack rey without her dodging my first two attacks everytime I change my team around for new rng
Fixed it for you. Copy the url from the picture into the attach image/file option.
Edit: Ooh didn't see your additional text.
Appreciate it. Thanks!!
I ran my GW after this to see and I did see a change and that was the last 2 nodes being really easy gear 1/2/3 type teams. Node 6 was tough, but my node 6 has been tough always even after the GW update recently - I usually get a meta-level dodge team on node 6...then nodes 7-10 were varying levels of middling teams....no evasion leaders combined with Rey / taunter...decent teams, but easy to kill without taking much if any damage.
So for me all in, my GW was easier today given the weakness of the last 2 nodes. That's the only thing I saw different - I don't believe I ever had nodes 11/12 be so weak before.
Then nodes 7,9, & 11 were maxed out teams.
12 had to be a bug, full team of 3* members.
I like it, wasn't the walkover it's been lately, but wasn't 6 or 7 straight maxed out arena teams either.
http://imgur.com/fsfw0sI
no, proof is in this thread.