Rewind a few months back and you will see that no in game notice was given for events. Sometimes not even a forum notice was given. The forum was on fire with people complaining about not getting any notice and being unprepared. Leading people to speculate that it was on purpose so that players would have to rush squads and spend money.
So now, as a result, players get an over-abundance of notices for events. Yoda, Omega, Tank raid are just a few I can think of.
Simple. So you know they're coming. The omega events have always been like this, unless they screwed up and gave us pity omega events at the 11th hour.
Yes. It makes SOME people think "Oh ****, I need to hurry and level up X toon(s) so I can participate!". And then SOME of those folks will pay for extra crystals to help.
And for the less money grabbing option, it helps folks who may not log in every day realize that there's something "special" coming up.
If this is indeed the case, it would be nice if they actually indicated WHICH affiliation is required.
The event showing up early is not bad, but it would be a lot better if it also showed:
- when it's going to start (but probably not going to happen because they screw up so often that if they give a date they are very likely to not honor it)
- what toons are required
The event showing up early is not bad, but it would be a lot better if it also showed:
- when it's going to start (but probably not going to happen because they screw up so often that if they give a date they are very likely to not honor it)
- what toons are required
Ok everyone, here are the questions and answers I was able to address (or in some cases not address because I can't yet ). If I missed your question I apologize! I didn't dodge any on purpose.
Who do you think the new character will be?
More details on this as we get closer to the launch of the new Raid.
What player level and gear level is the new tank raid geared towards?
We'll reveal more details like these with the patch notes once we get a little closer to the new Raid release date.
If level 85, will defeating non-heroic levels or even Rancor heroic give experience towards the level cap?
No, this will not grant XP towards the level cap.
Are you going to re-adjust Credit Heist to accommodate the extra cost of having to level all of our characters... again?
Currently no, the amount of credits earned through the Credit Heist event will remain the same.
Any chance of re-balancing Mods (improving set bonuses, reducing secondary stat bonuses)?
No changes are planned for mods at this time.
Did you think this through and consider what happens if all 50members of a guild create a guild a few days before raid lands? And/or everyone create a guild with their alt?
Or are you finally fixing the double guild jump back and forth for twice the rewards of people playing as intended?
We're putting new measures in place to prevent players from doing this. More details on this to come.
Is there any chance that we will see some new challenge tiers along with this level cap increase?
Yes, there will be new challenge tiers.
New daily challenges?
I do not have all of the information on this, will share once I know more.
First there was a raid... then no raid but mention of ships... now we're back to raid but no mention of ships?
Ships are still being worked on. The Raid was delayed for the reasons stated in the announcement at the start of this post.
With The level increase what does that mean for daily omegas? Will we still get them at level 80 or will we need to advance to level 85?
You will still be able to obtain your daily Omega by completing all activities for the day from levels 80-85.
My burning question is, what about tier 6 and tier 7 mods? Are those on the back-burner now? Will those also be available with the new raid?
There will not be 6 or 7 star mods in the new Raid.
5 levels ... probably only cost, what, 10 million to level up to that?
Considering its 2 million from 0-60, 1 million from 60-70, 2 million from 70-80, its probably 2 million for an additional 5 levels if its linear (assuming 4 million for leveling from 80-90).
- What player level and gear level is the new tank raid geared towards?
- If level 85, will defeating non-heroic levels or even Rancor heroic give experience towards the level cap?
- Are you going to re-adjust Credit Heist to accommodate the extra cost of having to level all of our characters... again?
- Any chance of re-balancing Mods (improving set bonuses, reducing secondary stat bonuses)?
@EA_Jesse
Guilds will have both types of the new currency MAXED when the new Raid goes live.
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Did you think this through and consider what happens if all 50members of a guild create a guild a few days before raid lands? And/or everyone create a guild with their alt?
Or are you finally fixing the double guild jump back and forth for twice the rewards of people playing as intended?
Good only 5 levels, that's around 100 million for my roster, unless they made those 5 levels cost as much as it was predicted the jump from 80-90 would cost, then it's more like 250 million
I'm Danish , Leader of the Space Slug Alliance , living the SlugLife , My collection
Replies
So now, as a result, players get an over-abundance of notices for events. Yoda, Omega, Tank raid are just a few I can think of.
Well, if we are to believe the cover... one seems to require Empire the other one Clones.
If this is indeed the case, it would be nice if they actually indicated WHICH affiliation is required.
- when it's going to start (but probably not going to happen because they screw up so often that if they give a date they are very likely to not honor it)
- what toons are required
Don't refer to that the one showing the Empire actually requires Rebels or Geonosian's and the other one who shows clones requires Empire or Ewoks
As always, lets keep it civil and on topic!
"Only 5" hahahaha
I bet that 5 takes longer than that last 10....
5 levels ... probably only cost, what, 10 million to level up to that?
My guess is around 2-3mil
Considering its 2 million from 0-60, 1 million from 60-70, 2 million from 70-80, its probably 2 million for an additional 5 levels if its linear (assuming 4 million for leveling from 80-90).
- What player level and gear level is the new tank raid geared towards?
- If level 85, will defeating non-heroic levels or even Rancor heroic give experience towards the level cap?
- Are you going to re-adjust Credit Heist to accommodate the extra cost of having to level all of our characters... again?
- Any chance of re-balancing Mods (improving set bonuses, reducing secondary stat bonuses)?
Guilds will have both types of the new currency MAXED when the new Raid goes live.
----
Did you think this through and consider what happens if all 50members of a guild create a guild a few days before raid lands? And/or everyone create a guild with their alt?
Or are you finally fixing the double guild jump back and forth for twice the rewards of people playing as intended?