I'm a spender, probably sunk about £100 into the game and I love that he's free now. I can star him up and make him viable while saving my money for any character bundles they do.
If I did the math correct we just need to refresh cantina energy 128 times to get a 7 star QGJ :-)
It's not 128
It's 126 if you run stage 5 battles or higher.
330/5= 66 shipments
66 shipments= 26400 cantina credits.
You'll get 1.75 credit per energy at stage 5 so you'll need 26400/1,75= 15085 energy in total
Every refresh is 120 energy. 15084/120=125,7 refreshes
Oh, sorry, just saw this post yet. Ok, so we just need to figure out now how many crystals one would need for that. I'm really curious. Does the cost for refreshing always stay the same on cantina? Anybody with too much money who wants to try?
Sure u are happy! You can now Star him up for free and actualy use him later at 6 or 7* but you Would have never spend 2k+ to get him as chronium-Exclusive up to 7* like me.
I Never would have spend that money if i knew they will give him away for free and that easy...
I think it's a good call and I have spent a lot of money on this game. No character is going to remain exclusive forever, it is a surprise to see them making this change so early on but I applaud them for doing it.
I did spend $2K+ on this game. Only stopped once I started getting more useless shards (7*+) than useful from the Chromium packs. And you don't hear me crying.
Sorry about your buyer's remorse. Maybe this can be a valuable lesson to you. If you can't take losing it, don't spend it. If needed, there are good ways to put limits on how much you can spend in Appstore and Google Play. I know many get caught by the shiny stars and can't help spending. I may or may not be one of them.
. I don't need your lesson or your advice ... And how much i spend is my business, not yours. Btw no need to be passive aggressive :-) just sick to the topic.
--edited.
Quit calling out each other. PM each other or stay on-topic.
Nonemo, I made my point clear and there are a lot of other whales or spenders who think the same... I don't care about your personal "attacks".
I'm actually trying to be thoughtful. You are stating that you have spent a frankly rather big sum ($2K+) and you didn't even check the most basic premises before spending it.
To me, that sends pretty dang powerful signals that maybe it's in your own best interests to avoid these kinds of games.
If this came across as an attack on your person, I sincerely apologize.
I'm a spender, probably sunk about £100 into the game and I love that he's free now. I can star him up and make him viable while saving my money for any character bundles they do.
Agreed this makes spending moderate amounts much of viable since those 3* and 4* characters can now become usable in the future.
I find it odd that the strawman of most games do this keeps being carted out.
Most games dont do this. The top 20 Japanese mobile games never do this. Even the most f2p friendly ones require you to spend 1 year to grind for a premium character.
That said, this is accepted because they offer analogues that serve similar functions for the f2p.
I accept your apology. I spent the money on this game cause I can afford it and it was fun... But this change they made was really a slap into any spenders face.
With the current meta I used max 3. "Exclusive" chars (QGJ/Leia/Ben) the rest is trash. (Now Rey is better than Leia, so only Ben is left...- and that's just to less fun...)
I accept your apology. I spent the money on this game cause I can afford it and it was fun... But this change they made was really a slap into any spenders face.
With the current meta I used max 3. "Exclusive" chars (QGJ/Leia/Ben) the rest is trash. (Now Rey is better than Leia, so only Ben is left...- and that's just to less fun...)
That's because you had unrealistic expectations for this game. No one told you that chromium only characters will stay exclusive. You imagined that. This is a game with tonnes of characters to be released due to the lore. They can't keep everyone exclusive. It will kill the game.
I find it odd that the strawman of most games do this keeps being carted out.
Most games dont do this. The top 20 Japanese mobile games never do this. Even the most f2p friendly ones require you to spend 1 year to grind for a premium character.
That said, this is accepted because they offer analogues that serve similar functions for the f2p.
Thoughtfulness require empathy.
I have no idea about these obscure japanese games but the most successful free to play games like LoL or Hearthstone just outright don't have premium only content.
Edit: By the way that is not even close to what a strawman argument is.
I don't have unrealistic expectations. To make this special char (one of the top 2 exclusives) from "exclusive" and obtainable with like 1-2k+$ spendings to obtainable in 1-2 month for free is just a kick in the ***. They could have made him farmable like in hard fights as Rey or Doku and no one would have complained but they prefered to throw him out like a stormtrooper... And there are so many other "exclusive" char they could have chosen, with nobody complaining but QGJ? That's ridiculous.
they made the worst possible choice for people how really spent to get him (to 6 or 7*)
I hardly see any other way to get rid of your best customers now AND for the future.
I find it odd that the strawman of most games do this keeps being carted out.
Most games dont do this. The top 20 Japanese mobile games never do this. Even the most f2p friendly ones require you to spend 1 year to grind for a premium character.
That said, this is accepted because they offer analogues that serve similar functions for the f2p.
Thoughtfulness require empathy.
I have no idea about these obscure japanese games but the most successful free to play games like LoL or Hearthstone just outright don't have premium only content.
Edit: By the way that is not even close to what a strawman argument is.
Hardly obscure. You can easily look it up. Japanese mobile games make more money per capita more than American made ones. And many last more than a year or two.
I find it odd that the strawman of most games do this keeps being carted out.
Most games dont do this. The top 20 Japanese mobile games never do this. Even the most f2p friendly ones require you to spend 1 year to grind for a premium character.
That said, this is accepted because they offer analogues that serve similar functions for the f2p.
Thoughtfulness require empathy.
I have no idea about these obscure japanese games but the most successful free to play games like LoL or Hearthstone just outright don't have premium only content.
Edit: By the way that is not even close to what a strawman argument is.
Hardly obscure. You can easily look it up. Japanese mobile games make more money per capita more than American made ones. And many last more than a year or two.
Fair point. Not a strawman. False premise then.
I went to check if that's true and I found this link. Which seems to suggest otherwise. Perhaps I am missing something?
They really don't make hyperlinks clear on this site.
I accept your apology. I spent the money on this game cause I can afford it and it was fun... But this change they made was really a slap into any spenders face.
With the current meta I used max 3. "Exclusive" chars (QGJ/Leia/Ben) the rest is trash. (Now Rey is better than Leia, so only Ben is left...- and that's just to less fun...)
How is it a slap in us spender's face that we get to have exclusive use of certain characters for months at a time giving advantage over f2p and will continue to get new characters months ahead of f2p at our advantage as they trickle older chars out of exclusivity?
You may want to read your own data again. The first list is by download. The second is by revenue.
Your list proves my point.
That japanese mobile games generally make more money? No they are about even. The highest revenue companies are western and half of the highest revenue games are western.
In fact if you account for Iphone (Here) clash of clans takes the top spot.
You may want to read your own data again. The first list is by download. The second is by revenue.
Your list proves my point.
That japanese mobile games generally make more money? No they are about even. The highest revenue companies are western and half of the highest revenue games are western.
In fact if you account for Iphone (Here) clash of clans takes the top spot.
Read my quote again. Highest earner per capita.
The Japanese are making about as even with less people to sell to overall.
It is telling of many factors, including player spending retention.
P.s. Citing clash of clans don't help your case, since it's geared towards pay to win. You only prove my point that games thrive when they pay attention to their spenders. Notice how EA is not making as much money, even with that many games.
I think this shows spenders how chromium exclusives will be handled. I think it's good to know this now, early in the game, then have them do this 2 years from now.
As for my dollars, I will continue to avoid packs and just spend money on refreshes. Can at least control what I get that way.
I think this shows spenders how chromium exclusives will be handled. I think it's good to know this now, early in the game, then have them do this 2 years from now.
As for my dollars, I will continue to avoid packs and just spend money on refreshes. Can at least control what I get that way.
To my recollection there was never a promise that chromium-only characters would stay that way. In fact, there has always been speculation on the forums not on if they would be released to f2p players but how and when they would be released. This wasn't a change of policy out of the blue, it is the natural evolution of the game.
There's too much crying on this forum. Considering the demographic I am embarrassed for my generation. (Can only hope all of this whining is coming from the under 30 entitled every body gets an award crowd)
Replies
Not cool.
Also, that escalated quickly.
Oh, sorry, just saw this post yet. Ok, so we just need to figure out now how many crystals one would need for that. I'm really curious. Does the cost for refreshing always stay the same on cantina? Anybody with too much money who wants to try?
I Never would have spend that money if i knew they will give him away for free and that easy...
I didnt Said that! .
Sorry about your buyer's remorse. Maybe this can be a valuable lesson to you. If you can't take losing it, don't spend it. If needed, there are good ways to put limits on how much you can spend in Appstore and Google Play. I know many get caught by the shiny stars and can't help spending. I may or may not be one of them.
--edited.
Quit calling out each other. PM each other or stay on-topic.
Quit calling out each other. PM each other or stay on-topic.
Quit calling out each other. PM each other or stay on-topic.
I'm actually trying to be thoughtful. You are stating that you have spent a frankly rather big sum ($2K+) and you didn't even check the most basic premises before spending it.
To me, that sends pretty dang powerful signals that maybe it's in your own best interests to avoid these kinds of games.
If this came across as an attack on your person, I sincerely apologize.
Most games dont do this. The top 20 Japanese mobile games never do this. Even the most f2p friendly ones require you to spend 1 year to grind for a premium character.
That said, this is accepted because they offer analogues that serve similar functions for the f2p.
Thoughtfulness require empathy.
With the current meta I used max 3. "Exclusive" chars (QGJ/Leia/Ben) the rest is trash. (Now Rey is better than Leia, so only Ben is left...- and that's just to less fun...)
That's because you had unrealistic expectations for this game. No one told you that chromium only characters will stay exclusive. You imagined that. This is a game with tonnes of characters to be released due to the lore. They can't keep everyone exclusive. It will kill the game.
I have no idea about these obscure japanese games but the most successful free to play games like LoL or Hearthstone just outright don't have premium only content.
Edit: By the way that is not even close to what a strawman argument is.
they made the worst possible choice for people how really spent to get him (to 6 or 7*)
I hardly see any other way to get rid of your best customers now AND for the future.
Hardly obscure. You can easily look it up. Japanese mobile games make more money per capita more than American made ones. And many last more than a year or two.
Fair point. Not a strawman. False premise then.
I went to check if that's true and I found this link. Which seems to suggest otherwise. Perhaps I am missing something?
They really don't make hyperlinks clear on this site.
Your list proves my point.
How is it a slap in us spender's face that we get to have exclusive use of certain characters for months at a time giving advantage over f2p and will continue to get new characters months ahead of f2p at our advantage as they trickle older chars out of exclusivity?
Stop whining, it is very unbecoming.
That japanese mobile games generally make more money? No they are about even. The highest revenue companies are western and half of the highest revenue games are western.
In fact if you account for Iphone (Here) clash of clans takes the top spot.
Read my quote again. Highest earner per capita.
The Japanese are making about as even with less people to sell to overall.
It is telling of many factors, including player spending retention.
Go read this article. Might enlighten you about the statistic you are misreading:
http://en.rocketnews24.com/2015/11/17/why-do-japanese-gamers-spend-so-much-more-money-on-mobile-games-than-anyone-else/
P.s. Citing clash of clans don't help your case, since it's geared towards pay to win. You only prove my point that games thrive when they pay attention to their spenders. Notice how EA is not making as much money, even with that many games.
As for my dollars, I will continue to avoid packs and just spend money on refreshes. Can at least control what I get that way.
+1. I will never buy any chromium again