Alright, I have to hand it to the devs on this one. They actually brought that faction out of the unusable hole they came from. Mother Talzin's zeta will make them a force to be reckoned with, especially with all the revival going on. Besides that, theres sooo much more synergy with them, look at Initiate and Acolyte. Talia keeps them healed and running well, Ventress can give all the enemies plague with Talzin in the lead, and you can always use Daka (I would recommend only using her until you have Talzin's zeta, once Talzin has her zeta Daka is pretty much useless) for revival if all else fails. I gotta hand it to you devs, you made them a much better faction and as lethal and unkillable as they should be (considering they're night sisters) and you did it without adding too many zetas (making it too expensive to want to use them). I know I'll probably get some hate for actually liking the night sisters, but I think they're on their way to becoming quite a formidable faction. Can't wait to see stuff like this on other factions needing work, and I can't wait to be able to use the Nightsisters (especially Talzin). I look forward to more stuff like this!
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swgoh.gg: https://swgoh.gg/u/lordterminus/
What people are really saying is they want the meta to shift to things they already own and have invested a billion pieces of gear into.
I agree. Thing is, the meta always has been (and always will be) based on legendary toons or difficult toons to farm, and that's why you just have to prioritize what you already want and prioritize, that way eventually you'll be prepared for every event that comes around.
swgoh.gg: https://swgoh.gg/u/lordterminus/
I didn't want last meta to change I thought it was very good and balanced. But no, everybody wanted their goldenboy-luke even when nobody likes him and now that everybody has him they say its booring and need to change.
Well even I can admit that watching Luke, chaze, zarriss, and all other stalling characters can be incredibly boring lol
So @NicWester you mean more rebels? Because you could have just said... more rebels...
This forum and its denizens are pretty disingenuous most of the time, like we can't read between the lines or anything.
I think it means people have preferred the brief periods of time when we've had diverse metas. This is an awful meta because of how redundant it makes the game. I think change meta = I'm sick of fighting the same exact team in arena and GW day after day over and over.
Exactly. Everyone in the top 50 run a variation of the exact same team. Luke, Chaze, R2-D2, GK
The diversity in this game comes in the 500+ range of Arena or on leaderboards that are only a few weeks old. Later than or below that it's one top team and a handful of also-ran teams that are a little competitive, but not even close to being on top. Like, I play jedi right now and before that I played droids, and I'm in the process of converting over to Resistance so I can stick in the top 200 and keep getting 2 Arena shipments a day. All those teams--throw sith, Empire, and the Wedge-led teams that still show up--are competitive, but no where near the Luke-led meta at the top of my leaderboard or the scores of other mature boards out there.
Before Luke it was Thrawn, before Thrawn it was General Kenobi, before General Kenobi it was Biggs/Wedge/Chirrut/Baze/Someone Else, before them it was blah, blah, blah, blah. But there has never been a mythical golden age when there was healthy arena diversity. There's always been a top team that eventually gets eclipsed by a new top team, until they, in turn, are eclipsed by the new-new. The claims of "We had diversity once!" are mis-remembered nostalgia of those eclipse periods, when the new team was on the ascendency but the old team hadn't yet disappeared.
They still suck, but if they were REBELS, oh +100 Offense against Empire, +100 TM on a Critical Hit +90% Critical Chance and + 99% Critical Damage if any ally is wounded
Thrawn was never part of the meta. At least not in mine. I'm just personally sick of seeing Chaze.
I think it is terribly disbalancing to have tunes that actively disregard the Established game mechanics. " can't be resisted " " can't be dispelled " make The game all the more disbalanced
There have been periods where our top 20 has been very diverse.
No, what we want are choices. Don't shift from one meta to the next, but add to it so that everything is viable against something, checks and counters. A game with 800 characters can do it well, I'm sure this game can as well.
Exactly. Also, what is irksome is that right now, the devs know exactly what kind of event Mother Talzin will have and what is required, and they are refusing to tell us due to either some algorithm or just some financial advisors that calculate what level of preparation that we have will earn the most $$.
I'm thinking build in a specific vulnerability into each toon. Clones should deal an extra 25% damage to droids. Jedi could take an extra 25% damage from empire, while empire takes 25% more damage from rebels. Etc, across the board. It would create sort of a paper, rock, scissors thing.
That's what DC Legends did, it isn't as effective as you would think. Also a lot of abilities in swgoh have this
It either requires Night Sister or Separatist, so keep farming acolyte, because it looks like a legendary event and Talzin seems very decent so 7* all units is a must
I'd rather try it out than take your word for it. I say implement it and if it's horrible, just switch it back.
Well the game is free on the appstore if you want to try it out
No, I mean implement it within swgoh lol and see how it shakes out.
It would have it's cons too, for instance, you'd be reluctant to have more than 1 toon from any faction on your arena team, which would make use of synergy difficult.
Switching PvP arena to a points system might help.
Idk, just throwing some ideas out there.