Just started talking to some people in discord. Not as sure IPD is going to work after talk. Metalloid Monstrosity (Unique) says they take 8% damage of his max health. I do not think this means it will by pass droid protection to damage health
At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. This damage cannot defeat characters. That last sentence should tell you if it kills b1 or not.........
B1 isn't technically defeated when taking damage, it just loses stacks of Droid Batallion.
So at the start of each turn, he kills 8 stacks of b1?
Yep! Kind of a risky little unique ability!
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Being defeated isn't what removes the stacks. Taking damage is. As written it seems like it should both remove the stacks (because it is causing damage) and defeat B1 when it drops it to 0 stacks (because the damage isn't defeating him, the lack of stacks is).
So at the start of each turn, he kills 8 stacks of b1?
Yep! Kind of a risky little unique ability!
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Went back and watched gameplay video again. Greivous isn't removing any stacks when he takes a turn.
Check it again. It definitely is. Removing stacks isn’t defeating it. It’s not defeated until it hits zero stacks so theroretically the damage should never remove the last stack
So at the start of each turn, he kills 8 stacks of b1?
Yep! Kind of a risky little unique ability!
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Went back and watched gameplay video again. Greivous isn't removing any stacks when he takes a turn.
Check it again. It definitely is. Removing stacks isn’t defeating it. It’s not defeated until it hits zero stacks so theroretically the damage should never remove the last stack
That depends. The damage triggers stack removal, and B1 dies from not having any stacks, not the damage itself. That would be a bit of a nonbo, though, so hopefully it's as you say.
So at the start of each turn, he kills 8 stacks of b1?
Yep! Kind of a risky little unique ability!
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Being defeated isn't what removes the stacks. Taking damage is. As written it seems like it should both remove the stacks (because it is causing damage) and defeat B1 when it drops it to 0 stacks (because the damage isn't defeating him, the lack of stacks is).
So at the start of each turn, he kills 8 stacks of b1?
Yep! Kind of a risky little unique ability!
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Went back and watched gameplay video again. Greivous isn't removing any stacks when he takes a turn.
Check it again. It definitely is. Removing stacks isn’t defeating it. It’s not defeated until it hits zero stacks so theroretically the damage should never remove the last stack
At 2:48 in the video b1 is at 98 stacks. Greivous uses his skittering horror abilty and b1 is still at 98 stacks after.
So at the start of each turn, he kills 8 stacks of b1?
Yep! Kind of a risky little unique ability!
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Went back and watched gameplay video again. Greivous isn't removing any stacks when he takes a turn.
Check it again. It definitely is. Removing stacks isn’t defeating it. It’s not defeated until it hits zero stacks so theroretically the damage should never remove the last stack
At 2:48 in the video b1 is at 98 stacks. Greivous uses his skittering horror abilty and b1 is still at 98 stacks after.
Yes an if you notice 3 seconds earlier it starts on 106 stacks then drops to 98 when GG begins his turn. The damage hits at the start not when he uses an ability
So at the start of each turn, he kills 8 stacks of b1?
Yep! Kind of a risky little unique ability!
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Went back and watched gameplay video again. Greivous isn't removing any stacks when he takes a turn.
Check it again. It definitely is. Removing stacks isn’t defeating it. It’s not defeated until it hits zero stacks so theroretically the damage should never remove the last stack
At 2:48 in the video b1 is at 98 stacks. Greivous uses his skittering horror abilty and b1 is still at 98 stacks after.
And just before that he's at 106, Droideka goes, then it's GG's turn and B1 drops to 98. Then it proceeds as you describe.
So at the start of each turn, he kills 8 stacks of b1?
Yep! Kind of a risky little unique ability!
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Went back and watched gameplay video again. Greivous isn't removing any stacks when he takes a turn.
Check it again. It definitely is. Removing stacks isn’t defeating it. It’s not defeated until it hits zero stacks so theroretically the damage should never remove the last stack
At 2:48 in the video b1 is at 98 stacks. Greivous uses his skittering horror abilty and b1 is still at 98 stacks after.
And just before that he's at 106, Droideka goes, then it's GG's turn and B1 drops to 98. Then it proceeds as you describe.
So at the start of each turn, he kills 8 stacks of b1?
Yep! Kind of a risky little unique ability!
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Went back and watched gameplay video again. Greivous isn't removing any stacks when he takes a turn.
Check it again. It definitely is. Removing stacks isn’t defeating it. It’s not defeated until it hits zero stacks so theroretically the damage should never remove the last stack
At 2:48 in the video b1 is at 98 stacks. Greivous uses his skittering horror abilty and b1 is still at 98 stacks after.
Yep. Finally watched the video. Even at 1:12 B1 never loses any stacks at any point of GG’s turn
At 1.10 it loses the stacks. Then GG takes a turn. The damage 100% burns stacks.
It's weird....why would they put text about "Greivous deals damage based on his max health" on every single attack skill, instead of once in his Unique?
One thing to note is that GG's max health before mods at the start of Gear 12 is 19157. If health mods work like speed mods, it only modifies this number as it is the last completed gear level. Most of his health comes from the 2 Medpaks and 2 mk12 Furnaces at G12. Each health set will give him 1915 health so if you have another set with really good flat health secondaries that might be better. I just a test with my Tarkin and it appears that health mods do work off the last gear level.
Congrats dude! 3 years of waiting..hmm that's how long it took me to get my Clone Helmets lol
#CloneHelmets4Life...VICTORY!!!! "I don't like sand. It's coarse and rough and irritating and it gets everywhere." The more you tighten your grip, CG/EA, the more whales will slip through your fingers (and go F2P or quit).
It's weird....why would they put text about "Greivous deals damage based on his max health" on every single attack skill, instead of once in his Unique?
I think it is because of some events where you have an event ability, or maybe some leaders will give allies bonus capacities in the future
Replies
I think so, two tanks will be the key. Keep DN alive long enough to anihilate GG.
B1 isn't technically defeated when taking damage, it just loses stacks of Droid Batallion.
The ability states that it cannot defeat characters, so it shouldn’t kill 8 stacks of B1
Went back and watched gameplay video again. Greivous isn't removing any stacks when he takes a turn.
Being defeated isn't what removes the stacks. Taking damage is. As written it seems like it should both remove the stacks (because it is causing damage) and defeat B1 when it drops it to 0 stacks (because the damage isn't defeating him, the lack of stacks is).
Check it again. It definitely is. Removing stacks isn’t defeating it. It’s not defeated until it hits zero stacks so theroretically the damage should never remove the last stack
That depends. The damage triggers stack removal, and B1 dies from not having any stacks, not the damage itself. That would be a bit of a nonbo, though, so hopefully it's as you say.
That makes sense. I stand corrected.
At 2:48 in the video b1 is at 98 stacks. Greivous uses his skittering horror abilty and b1 is still at 98 stacks after.
Yes an if you notice 3 seconds earlier it starts on 106 stacks then drops to 98 when GG begins his turn. The damage hits at the start not when he uses an ability
And just before that he's at 106, Droideka goes, then it's GG's turn and B1 drops to 98. Then it proceeds as you describe.
You're right. I missed where it dropped.
At 1.10 it loses the stacks. Then GG takes a turn. The damage 100% burns stacks.
One question is the footage you show of Grievous a maxed gear 6* modded one? With focus on health primaries?
ANSWERED ON YOUTUBE: didn't record footage, doesn't know
@AhnaldT101 do you see L3-37 being a viable substitute for, say B1, to mitigate the risk of Grievous's unique?
For more than 1 reason. If you have her zeta, they die, grievous gets his bonus turn and such, and L3 brings the droid back to life.
We getting a GK rework to compete soon?
I think it is because of some events where you have an event ability, or maybe some leaders will give allies bonus capacities in the future