I need to do whatever I want to do....wait no.... I mean.... ANYWAY.
In the Details tab, you'll see for DN his awesome new "Lord of Hunger": Each turn he gets 3% protection back for each BUFFED enemy (that's your squad), AND if he hits one of your guys who already has Defense Down, they lose 25% Protection and he GAINS that much on his protection bar (the purple overlap in the battle screen). So, he's making protection regenerate very quickly. Gotta keep the pressure on.
I need to do whatever I want to do....wait no.... I mean.... ANYWAY.
In the Details tab, you'll see for DN his awesome new "Lord of Hunger": Each turn he gets 3% protection back for each BUFFED enemy (that's your squad), AND if he hits one of your guys who already has Defense Down, they lose 25% Protection and he GAINS that much on his protection bar (the purple overlap in the battle screen). So, he's making protection regenerate very quickly. Gotta keep the pressure on.
He seems to read too much similar posts so that specific message was not for you. So according to you and him, nothing changed before and after roaster refresh, I still use similar five teams, 1.7m damage now became 0.3m damage?
I really hate to complain but I am. All the hype, hoping for this fun new raid and it’s just stupid hard. Way to much HP, turn meter and debuffs do nothing. All gear 12 teams and doing maybe 200 k damage. Its ridiculous. Two days and I am already auto fighting and not caring. I do not know why they cannot just make something fun.
We abandoned T6 and went all the way back to T1. We beat it in around an hour (same amount of time it takes for haat).
P1, P2 & P3 were enjoyable. Minus the bloated health. And the weird shield mechanic for Nihilus.
P4 however felt messy. And a bit disappointing. I won't spoil it for anyone, but lets just say it felt... familiar...
Please...
Those who are defending the Devs for the new "challenge"... please stop defending them.
Phase 1 has 200.000.000 health PLUS CRAZY PROTECTION GAIN... what are we talking about? This is the first of FOUR phases... it's madness.
People need to read phase descriptions. He gets a lot of bonus protection if you aren't playing it smart. Nihlus lead with sith and he gets no bonus protection. Read his abilities
Replies
In the Details tab, you'll see for DN his awesome new "Lord of Hunger": Each turn he gets 3% protection back for each BUFFED enemy (that's your squad), AND if he hits one of your guys who already has Defense Down, they lose 25% Protection and he GAINS that much on his protection bar (the purple overlap in the battle screen). So, he's making protection regenerate very quickly. Gotta keep the pressure on.
They've done a good job of blocking just about everything that it's just a case of chip away, enrage, die. Chip away, enrage, die.
The only difference is what damage teams are able to post during that process.
HAAT had its flaws but it had 4 distinct levels with 4 distinct challenges. I'm yet to be convinced it will be the case here.
He seems to read too much similar posts so that specific message was not for you. So according to you and him, nothing changed before and after roaster refresh, I still use similar five teams, 1.7m damage now became 0.3m damage?
P1, P2 & P3 were enjoyable. Minus the bloated health. And the weird shield mechanic for Nihilus.
P4 however felt messy. And a bit disappointing. I won't spoil it for anyone, but lets just say it felt... familiar...
Those who are defending the Devs for the new "challenge"... please stop defending them.
Phase 1 has 200.000.000 health PLUS CRAZY PROTECTION GAIN... what are we talking about? This is the first of FOUR phases... it's madness.