Here's my feelings on the update
1. Protection is a good thing BUT, they need to do something about the evasion leader bonuses. I feel like the meta has not really changed because Dooku's leader still causes more of your attacks to be dodged that not. You pretty much have to get on-board with Dooku leader if you want to play. I think if Evasion gets a small nerf, things will balance out with protection.
2. How did GS and 86 damage not get nerfed a bit? When they're on the AI's side it feels like nothing has changed. My attacks are being dodged because of Dooku and those two just blow you away. At least before I could kill one of them and keep the match from getting out of control. Now I can barely even get through the protection layer because of the dodges.
Overall I think the game is on a better path and just minor changes need to be made now.
I've only played one arena match and Dooku is not that good anymore. So he definately is not going to be dominating. Arena was pretty fun easy to follow health bar, I could see the timer being a problem but that's it.
I finished all challenges last night so I don't know how bad it is (hard), for most part like changes, GW should be key test tonight.
The whole thing is new now. Here's an idea: try NOT pushing SIM and actually try to beat the battles again. I wonder if it's possible? It would be funny if your existing teams could not beat the battles you've already 3-starred.
I don't want to quit I've loved the game thus far just too much change too quickly you will always get push back why do you thing computer companies roll out hardware so slowly the public aren't ready for it at that time all I'm saying .....small increments and tweaks adding new content that's value add!
I think we need to see the dust settle and let the update sink in a little before saying anything bad about it. It's way too early to tell.
My main worry now is that once healers and tanks are common in the arena, no one will be able to finish a battle in 5 minutes. It's possible that there will be more than one meta team. A tanky defense team and a high damage offense team. I don't see how a tanky team vs a tanky team will beat the clock.
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Shouldn't we wait to see how it pans out later on?
Everyone's using level 70-74 heros to do everything when I'm sure the developers look at how level 80 will be.
Everything is adjusted and you have to actually put some strategy into this, not just autoplay everything and put whatever's fastest into your lineup. You can't auto a challenge that's supposed to be done by characters that are upgraded? Good, now be strategic and you have more gameplay to do.
Of course whenever a change happens and instant gratification isn't met everyone just rejects it and starts complaining.
Never have I seen so much negativity.
On the bright side I'm able to actually use boba fett as a good leader, there's a lot of cool new events, i can strategically play arena, and guilds are coming out soon
If they quit after an hour of not getting their way, you should've recruited more resilient people.
They believe they were lied to. Slow toons were not made stronger. Everything was nerfed
I believe this was the problem statement amongst many people on the forums. Jesse stated something along the lines of: characters will have their damage match their speed, not that all slow characters will receive an increase in damage and fast ones will be nerfed.
The game is not to blame, it is the interpretation of Jesse's post that has caused the panic.
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New update is terrible. I've spent 6+ months playing this **** game & now my team is completely ineffective because of this "protection" stat. Probably will no longer play this game. Thanks EA. All anyone really wants is more sweet characters but instead you completely rework the game for no reason. Please undo this terrible update!
Yeah, I'm a moderate spender and this update totally blows. Getting tired of the people whining about our complaints. Last I checked we were allowed to express our dismay. I've been playing for 5 months and I'd hate to quit this game but I'm gonna stick with it for a while just to see where it goes.
I am generally a more optimistic player. But I think this update was not a good one. I'm a little disappointed in myself for being as down on this update as I am, but really, I'm at least glad I'm not alone with this.
Yes only time will tel if it is really a good thing or a bad thing, but with drastic change, you're going to PO a lot of people. Not sure how this could have been done better, but I think things would have benefited more from a slower rollout of all the stuff they put into this.
Whatever good I might have normally seen in this update is obscured because, the update (imho) exacerbated the problem with the Gearing up of toons.
The gearing element of this game is one of the laziest designs ever. Everyone's locked into farming 30,40 or more of the exact same parts so, we can craft a few pieces of the exact same gear & have the exact same toons.
I could forgive such laziness if the drop rate wasn't so abysmal. I could forgive the drop rates if I had choices. Combined, they add up to a malicious extortion in order to get crystal sales and remove money from your pocket.
Replies
1. Protection is a good thing BUT, they need to do something about the evasion leader bonuses. I feel like the meta has not really changed because Dooku's leader still causes more of your attacks to be dodged that not. You pretty much have to get on-board with Dooku leader if you want to play. I think if Evasion gets a small nerf, things will balance out with protection.
2. How did GS and 86 damage not get nerfed a bit? When they're on the AI's side it feels like nothing has changed. My attacks are being dodged because of Dooku and those two just blow you away. At least before I could kill one of them and keep the match from getting out of control. Now I can barely even get through the protection layer because of the dodges.
Overall I think the game is on a better path and just minor changes need to be made now.
I finished all challenges last night so I don't know how bad it is (hard), for most part like changes, GW should be key test tonight.
My main worry now is that once healers and tanks are common in the arena, no one will be able to finish a battle in 5 minutes. It's possible that there will be more than one meta team. A tanky defense team and a high damage offense team. I don't see how a tanky team vs a tanky team will beat the clock.
Everyone's using level 70-74 heros to do everything when I'm sure the developers look at how level 80 will be.
Everything is adjusted and you have to actually put some strategy into this, not just autoplay everything and put whatever's fastest into your lineup. You can't auto a challenge that's supposed to be done by characters that are upgraded? Good, now be strategic and you have more gameplay to do.
Of course whenever a change happens and instant gratification isn't met everyone just rejects it and starts complaining.
Never have I seen so much negativity.
On the bright side I'm able to actually use boba fett as a good leader, there's a lot of cool new events, i can strategically play arena, and guilds are coming out soon
I believe this was the problem statement amongst many people on the forums. Jesse stated something along the lines of: characters will have their damage match their speed, not that all slow characters will receive an increase in damage and fast ones will be nerfed.
The game is not to blame, it is the interpretation of Jesse's post that has caused the panic.
Yes only time will tel if it is really a good thing or a bad thing, but with drastic change, you're going to PO a lot of people. Not sure how this could have been done better, but I think things would have benefited more from a slower rollout of all the stuff they put into this.
The gearing element of this game is one of the laziest designs ever. Everyone's locked into farming 30,40 or more of the exact same parts so, we can craft a few pieces of the exact same gear & have the exact same toons.
I could forgive such laziness if the drop rate wasn't so abysmal. I could forgive the drop rates if I had choices. Combined, they add up to a malicious extortion in order to get crystal sales and remove money from your pocket.