**Updated & Expanded** Game Update for 8/5/2016 - COMMENTS- ***MEGATHREAD***

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BentWookiee
4819 posts Member
edited August 2016
Greetings,

Here are the notes for the update that will be fully rolled out by Friday.
Please note that some of these changes are already live, but not all of them will be until August 5th.

EDIT: Added additional changes and bug fixes. Also, this update may take up to 48 hours to fully roll out to all players. Once the update is available in your region you can manually download it from the App Store or Google Play Store, or you can wait and be automatically updated on Friday, August 5th.

General
  • The Omega Battles event returns on August 6th and 7th. Get your Jawas, Ewoks, First Order and Empire characters ready for this weekend event to earn those rare Ability Material Omega pieces.
    • Saturday, August 6th will require Empire & Ewok characters
    • Sunday, August 7th will require First Order & Jawas.
  • Daily packs are now available for purchase to help players build out their squads for Mod Challenges. Each pack will be available for 24 hours from August 5th - August 10th and may be purchased a max of 10 times each.
  • Galactic Gear Packs are available again for 24 hours starting on August 8th. They may be purchased up to 5 times.
  • The Sunday Guild activity “This Should Be Easy, Right?” has been changed from completing Cantina Battles to spending Cantina Energy.
  • The Daily activity “Battle Hardened” now counts any battle that uses Cantina Energy.
  • To incentivize players to remain in one guild and mitigate some known exploits associated with Guild Switching, there is now a 48 hour cooldown period where a player will not receive Raid rewards for a Raid completed within 48 hours of leaving the previous Guild.
  • We are introducing messaging in Guild Chat to surface important events or accomplishments for the Guild. The initial implementation will include messaging about membership and Raid status. We will then be adding more messaging over the coming weeks. Players can turn off this messaging if desired. Messaging Examples:
    • Membership
      • Player joins a Guild/Accepted by Officer
      • Player leaves Guild
      • Player is Promoted to Officer/Leader
      • Player is Demoted
      • Player is Removed
    • Raid Messaging
      • Raid Started
      • Phase Completed
      • Raid Defeated/Top Contributor
      • Raids are now available to be launched
    • Player who have been suspended will now see additional information including the time left in the suspension, their ally code, and a Contact Us button.
    • Datacards now have the ability to display a range for a particular item. For example the Credit Data Cards now display the full range of possible drops. The Credits earned from the Credit Data Cards were also rounded up.


    Bugs
    • In phase 1 of the Rancor Raid, the Gamorreans will now attack a taunting character even if another character has deathmark.
    • Fixed a bug that could cause temporary buffs to interact strangely with Dispels if the target also had a permanent buff to the same stat (like from a Leader or Unique ability.) This bug caused many Dispel effects to either fail or function inconsistently (ex: Qui-Gon Jinn's Dispel ability failing to grant Offense Up even when successfully Dispelling a buff.)
    • Fixed a bug that could allow Jedi to Resist the Ability Block on Vader's basic ability.
    • Fixed a bug that caused several characters that apply negative status effects when they Counter to expire early. Characters affected include Aayla Secura, Count Dooku, Fives, Hoth Rebel Soldier, Kylo Ren, and MagnaGuard. (Note: other characters that do not normally have Counter Attack Chance may also be affected, and will be fixed in a more comprehensive future update.)
    • Fixed a bug that could cause Vader's basic ability to deal damage twice.
    • Grand Master Yoda: "Masterstroke" will no longer grant Evasion Up when hitting a Poggle the Lesser with "Metal Hive."
    • Fixed a bug that caused many abilities that trigger on enemies with negative status effects to not consider Topple a negative status effect. Characters affected include Dengar, IG-88, Jawa, Poe, Resistance Trooper, Sun Fac, and Tusken Shaman.
    • Fixed a bug that could cause the Turn Meter reduction effect Qui-Gon's Basic ability to ignore Evasion.
    • Corrected an issue where some of the stats gained through Mods were not properly increasing a Character's displayed Power value.
    • Fixed a bug with Echo's Follow-Up ability that allowed allies that weren't currently taking their turn to grant Echo Assists.
    • Wedge Antilles: "Red Leader" now functions correctly.
    • IG-88, Gamorrean Guard and Stormtrooper Han now have the “Scoundrel” tag.
    • Fixed a bug that caused the Damage Over Time effects inflicted by IG-88's Leader Ability to be Unresistable.
    • Count Dooku, Asajj Ventriss, B2 Super Battle Droid, Nute Gunray, Geonosian Soldier, Geonosian Spy, Poggle the Lesser, General Grievous, IG-100 MagnaGuard and Sun Fac now have the “Separatist” Tag. No changes for these characters are being introduced at this time. In the future, these characters may be updated to utilize this affiliation or to adjust their existing kits to provide synergy.
    • A bug was fixed where the player would see a message "You have not met the requirements necessary to enter this mission" when out of energy and attempting to battle.
    • Fixed a bug where Guild Chat was displaying random spaces between messages.
    • Fixed a bug where the turn meter reduction for Qui-Gon Jinn could not be evaded.
    • When viewing possible primary stats for a Mod slot, it was showing both percentage and additive primary stats. This has been changed to only display percentage based stats.
    • Fixed a bug where Stage 1, Battle 1 in Mod Battles was always selected on entering. Mod Battles will now reflect the next Battle to complete or the last Battle completed if all Battles are complete.
    • Fixed a bug where all characters were showing a +1 for AGI, STR, and INT that was coming from Mods even when Mods were not equipped.
    • Fixed a bug where the background on Galactic War Details was not covering the screen.
    • Fixed a visual bug with the Daily Login where the current day was not being properly highlighted.
    • Fixed a bug where the rewards in events and challenges could not be tapped for details in some instances.
    • Fixed a bug where players could sell a mod prior to the Mod's tutorial being complete and be unable to progress.
    • Fixed a bug where some stat labels such as "Critical Damage" were overlaping the stat numbers when upgrading a Mod.
    • Fixed a bug where the Donation Request button in character details appeared opaque when a request cooldown was active.
    • Fixed a bug where characters were not using abilities that would attack all enemies when on autobattle.

    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/60202/game-update-for-8-5-2016/p1?new=1

Replies

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    Please keep all comments On Topic and within Forum Guidelines
  • Kyno
    32087 posts Moderator
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    Thank you for the updated list. I'm sure it can't be easy to see all the ppl who appreciate your work.

    We really appreciate the communication, and look forward to the coming content.

    @BentWookiee you are the man, thanks for trying to keep us all civil.
  • Doga
    808 posts Member
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    Thanks BentWookie!
  • Options
    Any updates coming for guilds where a leader has left or is inactive? Our leader has been inactive for weeks and we only have on officer
  • djvita
    1684 posts Member
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    To incentivize players to remain in one guild and mitigate some known exploits associated with Guild Switching, there is now a 48 hour cooldown period where a player will not receive Raid rewards for a Raid completed within 48 hours of leaving the previous Guild.

    This is great

    In phase 1 of the Rancor Raid, the Gamorreans will now attack a taunting character even if another character has deathmark.
    Excellent

    Fixed a bug where characters were not using abilities that would attack all enemies when on autobattle.
    ig88 fixed!
  • Options
    Killing mercing? Not cool. Not cool at all.
  • MarsAmbassador69
    149 posts Member
    edited August 2016
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    RoninBlade wrote: »
    Any updates coming for guilds where a leader has left or is inactive? Our leader has been inactive for weeks and we only have on officer

    We have the same problem. Our leader left after Modgate and the GW debacle started. I would suggest that a solution to this problem would be to have a Leader's status revert to Officer if they haven't logged in for 30 days and another Officer being promoted automatically to Leader. I'm still not sure how to sort out an issue where there was only a Leader and no Officers, though. Would people in that situation contact Customer Service or something? Being leaderless is quite a pinch to be in for a guild.

    "No reward is worth this!" - Han Solo
  • LessQQ_MorePewPew
    157 posts Member
    edited August 2016
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    Does that last point include when the AI is defending in arena? Or just auto on offense?
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    Sadly it has come to the fact that raiding was becoming more about gaining credits than anything else. So you basically kill off mercing which some would agree is better for long term of the game but you don't add any additional ways to gain gear/credits.

    Credit crunch just got worse, thank you :)))
  • tuli
    83 posts Member
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    Still an exploit.
  • Options
    Join TI. They are recruiting and still managing
  • cby
    105 posts Member
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    Quick request: Can we please fix Teebo?
  • Kozispoon
    3245 posts EA Staff (retired)
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    RoninBlade wrote: »
    Any updates coming for guilds where a leader has left or is inactive? Our leader has been inactive for weeks and we only have on officer

    We have the same problem. Our leader left after Modgate and the GW debacle started. I would suggest that a solution to this problem would be to have a Leader's status revert to Officer if they haven't logged in for 30 days and another Officer being promoted automatically to Leader. I'm still not sure how to sort out an issue where there was only a Leader and no Officers, though. Would people in that situation contact Customer Service or something? Being leaderless is quite a pinch to be in for a guild.

    Please have one of your guild officers file a ticket with EA support with their PlayerID and information on their guild. Thank you!
    Thank you for your patience 8D Forum Guidelines
  • Options
    Separatists!
  • Jordn
    15 posts Member
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    What's this killing mercy everyone is taking about
  • Doga
    808 posts Member
    edited August 2016
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    .
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    Another change negatively affecting the player base. Killing mercing means that guilds will not risk running T7 raids for lack of a safety net. The game has plenty of ways to slow progression. This one is simply unnecessary and punitive.
  • Options
    @CG_Kozispoon @CG_NotReallyAJedi ,

    You kill off mercing? Really??

    That was the only thing keeping several of the mega whales happy. I am sad to admit that I was one of those mega whales.

    Look at the SWGOH list of top 100 biggest whales...and you will see most of them were mercs helping out weaker guilds. You killed the only thing keeping mega whales happy.

    This coming after most players leaving due to mod gate. Now you want to make even the current whales mad.
  • Options
    Please keep all comments On Topic and within Forum Guidelines
  • LordRath
    1032 posts Member
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    @CG_Kozispoon @CG_NotReallyAJedi ,

    You kill off mercing? Really??

    That was the only thing keeping several of the mega whales happy. I am sad to admit that I was one of those mega whales.

    Look at the SWGOH list of top 100 biggest whales...and you will see most of them were mercs helping out weaker guilds. You killed the only thing keeping mega whales happy.

    This coming after most players leaving due to mod gate. Now you want to make even the current whales mad.

    Looks like you still can merc, just not amass resources above what is intended. They stated months ago this was going to addressed.
  • Options
    Sunday Guild activity “This Should Be Easy, Right?” has been changed from completing Cantina Battles to spending Cantina Energy.
    Um. Hasn't this always been the case?
    Ceterum censeo Patientia esse meliat.
  • Options
    NicWester wrote: »
    Sunday Guild activity “This Should Be Easy, Right?” has been changed from completing Cantina Battles to spending Cantina Energy.
    Um. Hasn't this always been the case?

    Yes, but let's not upset them...
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    Lillegre wrote: »
    NicWester wrote: »
    Sunday Guild activity “This Should Be Easy, Right?” has been changed from completing Cantina Battles to spending Cantina Energy.
    Um. Hasn't this always been the case?

    Yes, but let's not upset them...

    Ah, alright. Cool. Just so long as I'm not crazy :P
    Ceterum censeo Patientia esse meliat.
  • Options
    This update just made Cody useless. He was fringe before, albeit fun to play with. Now that they felt they needed to "fix" Echo instead of buffing him, Cody has no purpose in any team. Way to go, CG. Your incompetence shines again. Didn't you know Cody's 212th triggered multiple Echo assists? Isn't this was testing is for? You would have known that this happened the first time you used the ability! Rework the Clones, because you just ruined two of them in one move.
  • Ugluk
    274 posts Member
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    Props for the comprehensive patch notes! It's a good improvement.

    Now if we could get them in advance, or on implementation every time, then we'll really be cooking with gas :)
  • Kyno
    32087 posts Moderator
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    Ugluk wrote: »
    Props for the comprehensive patch notes! It's a good improvement.

    Now if we could get them in advance, or on implementation every time, then we'll really be cooking with gas :)

    Haha, one step at a time.
  • Options
    NicWester wrote: »
    Sunday Guild activity “This Should Be Easy, Right?” has been changed from completing Cantina Battles to spending Cantina Energy.
    Um. Hasn't this always been the case?

    I think that just means the wording will be updated in the description.
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