Changes to Asajj/Acolyte Strategy in STR MEGA THREAD

Replies

  • Cal00054 wrote: »
    @CG_TopHat @CG_Carrie how about some answers please

    They'll give you an answer next time somebody discovers another strategy. By nerfing it.

    You'd think a little player ingenuity should be rewarded.

    Not like everybody has the fat stacks to pull this off anyway and paper zombie actually saves some.
    Hey, it's still better than MSF
  • TVF wrote: »
    Cal00054 wrote: »
    @CG_TopHat @CG_Carrie how about some answers please

    Answer: "After further consideration we've decided to eliminate expose from the game. Enjoy the raid."

    As players wanted - we reworked the Sith raid. Resistance teams will only do half damage and ns will do no damage. Also- Han Solo gain tm on his special shot and have perma daze when entering the encounter.
  • Sidusvitus wrote: »
    Guest wrote: »
    I'm not sure any of you understand what's the problem in here. The thing is not about Isolate on raid boss but about the combination of it with Assaj's lead and Acolyte unique and basic. All of that combine make her go to 100% health, lose it all because of bonds of weakness, gain it all on a second heal and lose it all again. Which make her gain 50% TM two times so that she's in a loop.

    The fix is to nerf isolate, not asaj lead. That's what the uproar is over. They are essentially nullifying the 4 zeta investment (not to mention gear) that 90% of us would never have spent if it weren't for the raid

    Or even add to acolytes kit “-50% chance against raid bosses” wow that was easy and no uproar.


  • Sidusvitus wrote: »
    Guest wrote: »
    I'm not sure any of you understand what's the problem in here. The thing is not about Isolate on raid boss but about the combination of it with Assaj's lead and Acolyte unique and basic. All of that combine make her go to 100% health, lose it all because of bonds of weakness, gain it all on a second heal and lose it all again. Which make her gain 50% TM two times so that she's in a loop.

    The fix is to nerf isolate, not asaj lead. That's what the uproar is over. They are essentially nullifying the 4 zeta investment (not to mention gear) that 90% of us would never have spent if it weren't for the raid


    Exactly. I just zeta’d her lead today and now it’s a pointless zeta... I WANT MY ZETA BACK!!
  • Rojas
    335 posts Member
    Armatores wrote: »
    This is video where technic is explained. And in this video stated, that NS acolite has a small chance to go out of stealth and then fun is over. So, CG, please explain, how you can call something that have chance be breaken "INFINITE" loop??? Do you know meaning of this word? It mean something that can last forever, but with smallest chance to be interrupted calling it INFINITE is obvious lie. Why you lie to us, CG? Waiting for answer with impatience @CG_SBCrumb

    After Watching the video, I totally understand why CG acted upon this. Really takes the fun out of the game.
  • If they nerfed chex mix the raid could only be done by like 2 guilds.
  • Take away the lifesteal from isolation on raid bosses and the whole issue is fixed.
  • I spent a zeta on daka for this team. I wouldn't have done it otherwise.
  • Monel
    1276 posts Member
    Sidusvitus wrote: »
    Monel wrote: »
    Goodness, all this grief from a bunch of people that couldn't even do this anyway. It's like being upset with Bentley because they decided to remove cup holders. You dont have Bentley so no worries.

    The solo team isn't the issue. The issue is the massive nerf to NS teams

    It's not that massive, at least not in heroic. A fully geared zombie with Asaj lead still will easily put up 2 mil damage in phase 4 which is where most guilds use NS anyway. So to get past DN portion 10 people need to attack now instead of 5, not a huge deal. I mean, changing mechanics stinks but it's not the end of the world. Prior to the you tube video I never even used acolyte in sith raid.

    I get everyone's frustration, just think it's a little over the top. NS squads will still destroy DN in phase 4, you just remove stacks at 15. Always my strategy anyway and my poorly moddedd squad never did less that 2 mil but usually did around 2.5.
  • Have CG actually said what their proposed fix is?
  • Monel
    1276 posts Member
    Have CG actually said what their proposed fix is?

    Yes, you cant regen more than 90% of your health IF Traya has more than 20 stacks of BOW
  • jedibobahutt
    26 posts Member
    edited July 2018
    NS are used for more than just sith raid. They are used a lot in my arena shard and other areas of the game. Stop nerfing toons and changing stuff around after you have taken everyones money. Bunch of scammers. This is happening all too much with this game. Heres an idea, stopping rushing new content down our throats constsntly and fix the problems you already have and hire people who know what they are doing. In all seriousness you have made enough money to keep this game running for the next 50 years without selling anything. SlOW down!!!! Im hesitant spending money on toons and gear because of this. Ok rant over.
  • GRTL
    48 posts Member
    edited July 2018
    CaptainRex wrote: »
    They need to be VERY careful with this. I run a G12 Zombie, but I still chose to give Ventress my lead zeta instead of Talzin because of the zombie/Ventress synergy. I'm going to be extremely angry if they mess that up.
    Also, I'm not a fan of CG dropping big news like this at the end of the workday on a Friday. All it does it make people pi$$ed at them and want to quit the game.

    Every announcement they ever make that isn't going to make everyone happy is done this way. They always drop bad news at 4 o'clock Friday before leaving. I'm sure we'll all get substantial compensation, or whatever it was, for our efforts in a team that they decided to nerf.
  • Peempo wrote: »
    @CG_TopHat 20 stacks? Is that your final answer?

    No, it's not my final answer. It's my answer for now as we monitor how the change impacts the player base. We recognize it's a pretty big change and want to see how it performs over time.
  • Adan
    2 posts Member
    @CG_SBCrumb, this change/nerf to Asajj’s leader zeta (and hinting at a unique zeta change) majorly impacts the P4 strategy that has widely been promoted by “game changers” you all sponsor and have even made guest appearances on their YouTube channels. Nightsister P4 strategy has been known for almost the entirety of the Sith raid and you wait until most of us have leveled up these characters and spent the Zetas on them to “fix the issue” caused by the hundred or so people that have a 7 Star Traya.

    Will we be given back the gear, zetas, or $ wasted on this? Will there be a “fix” for the large amount of damage done by the New Jedi teams? Please tell us now before those that are thinking of buying waste their money. But you’ll probably wait till those that will already make the purchase.
  • How can you not know an answer? How do you not have people that work for you that can run the numbers and figure it out in minutes. If you rely on empirical data to test these things, it's no wonder you don't see them coming. You blindly create and wait for the community to stumble upon your errors, wait 7 months for players to invest in them, and then change it... why....
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