Just started Phase 3 and haven't seen one, but honestly I'm not sure there's a purple that would be worth losing 2-4 of my current discs. The one that synergizes with the "drop below 100% health" effects is really nice but only if you planned for it by grabbing up the discs it synergizes with.
I use Jedi with revan, plus turn meter swap characters, and non damage characters, then constantly keep refilling JKR's TM. Can usually get 4-6 marks on each battle.
I'm stuck on the sector 4 boss Rey. I have no GL, Wat (I took a year off, I'll get him unlocked during the next TB), or JKL. I'm basically screwed right now lol
I was lucky enough to get a green Zealous Ambition disk in s1 (supports and healers get offense = +44% of their max health). My relic supports can pretty much one-shot any enemy. Echo is particularly nasty as I have him modded for max health for the Reek. At 57k, his offense goes up by 25k, making his grenade toss do 35k special damage. Add in the Offensive Buffs disk and 5s, and he can one-shot the entire enemy team in s4. Padme, GMY, and most of my troopers are similarly deadly. It's been fun playing this conquest because of the big shift in strategy that one disk has caused.
Only thing I miss about DCS is the ease at which some feats could be completed (esp the 700% TM one), but even the marked feat has been reworked so that GG and Piett marking allies counts, so that's not nearly as bad.
I am also really loving that disc too, I used it last time too.
Who did you use it with? Last time it only applied to healers.
barriss and jolee really crush things and it makes NS even better (g8 talia too) as my favorite "non used" characters/teams to add into the mix, as stamina gets low.
at the time I applied it thinking it applied to both, and just the wording was incorrect. so I thought it was going to be more generally effective, but still its a good disc.
I'm pretty sure it applies to both now, because after equipping it GMY, R2, and BB8 hit like a truck. Jolee still hits like a wet noodle though. That disc is definitely a huge help, but I'm still spending 2-4 attempts per node waiting for the RNG to take out the least useful toon so that I can 2* with the remaining 4. If I could pull one or the 5% offense when gaining a buff discs I could get away with dropping some of my other offensive discs in favor of defensive discs I suppose.
yes it does, and its great.
may want to check your moding, my Jolee is crushing people.
Something that I just realized after upgrading from a gray Vitality to a Green (I'm sure everyone else already knew this, but just in case): the health bonus to Vitality appears to apply *before* the damage boost from Zealous Ambition. Meaning (it would be awesome if someone else can confirm whether I'm correct) pairing the two gives you a boost to survivability AND a huge boost to damage output. I wish I had a good squad with a Support leader to further pair it with the boosts from Leader's resolve.
I was lucky enough to get a green Zealous Ambition disk in s1 (supports and healers get offense = +44% of their max health). My relic supports can pretty much one-shot any enemy. Echo is particularly nasty as I have him modded for max health for the Reek. At 57k, his offense goes up by 25k, making his grenade toss do 35k special damage. Add in the Offensive Buffs disk and 5s, and he can one-shot the entire enemy team in s4. Padme, GMY, and most of my troopers are similarly deadly. It's been fun playing this conquest because of the big shift in strategy that one disk has caused.
Only thing I miss about DCS is the ease at which some feats could be completed (esp the 700% TM one), but even the marked feat has been reworked so that GG and Piett marking allies counts, so that's not nearly as bad.
I am also really loving that disc too, I used it last time too.
Who did you use it with? Last time it only applied to healers.
barriss and jolee really crush things and it makes NS even better (g8 talia too) as my favorite "non used" characters/teams to add into the mix, as stamina gets low.
at the time I applied it thinking it applied to both, and just the wording was incorrect. so I thought it was going to be more generally effective, but still its a good disc.
I'm pretty sure it applies to both now, because after equipping it GMY, R2, and BB8 hit like a truck. Jolee still hits like a wet noodle though. That disc is definitely a huge help, but I'm still spending 2-4 attempts per node waiting for the RNG to take out the least useful toon so that I can 2* with the remaining 4. If I could pull one or the 5% offense when gaining a buff discs I could get away with dropping some of my other offensive discs in favor of defensive discs I suppose.
yes it does, and its great.
may want to check your moding, my Jolee is crushing people.
Something that I just realized after upgrading from a gray Vitality to a Green (I'm sure everyone else already knew this, but just in case): the health bonus to Vitality appears to apply *before* the damage boost from Zealous Ambition. Meaning (it would be awesome if someone else can confirm whether I'm correct) pairing the two gives you a boost to survivability AND a huge boost to damage output. I wish I had a good squad with a Support leader to further pair it with the boosts from Leader's resolve.
I was lucky enough to get a green Zealous Ambition disk in s1 (supports and healers get offense = +44% of their max health). My relic supports can pretty much one-shot any enemy. Echo is particularly nasty as I have him modded for max health for the Reek. At 57k, his offense goes up by 25k, making his grenade toss do 35k special damage. Add in the Offensive Buffs disk and 5s, and he can one-shot the entire enemy team in s4. Padme, GMY, and most of my troopers are similarly deadly. It's been fun playing this conquest because of the big shift in strategy that one disk has caused.
Only thing I miss about DCS is the ease at which some feats could be completed (esp the 700% TM one), but even the marked feat has been reworked so that GG and Piett marking allies counts, so that's not nearly as bad.
I am also really loving that disc too, I used it last time too.
Who did you use it with? Last time it only applied to healers.
barriss and jolee really crush things and it makes NS even better (g8 talia too) as my favorite "non used" characters/teams to add into the mix, as stamina gets low.
at the time I applied it thinking it applied to both, and just the wording was incorrect. so I thought it was going to be more generally effective, but still its a good disc.
I'm pretty sure it applies to both now, because after equipping it GMY, R2, and BB8 hit like a truck. Jolee still hits like a wet noodle though. That disc is definitely a huge help, but I'm still spending 2-4 attempts per node waiting for the RNG to take out the least useful toon so that I can 2* with the remaining 4. If I could pull one or the 5% offense when gaining a buff discs I could get away with dropping some of my other offensive discs in favor of defensive discs I suppose.
yes it does, and its great.
may want to check your moding, my Jolee is crushing people.
Something that I just realized after upgrading from a gray Vitality to a Green (I'm sure everyone else already knew this, but just in case): the health bonus to Vitality appears to apply *before* the damage boost from Zealous Ambition. Meaning (it would be awesome if someone else can confirm whether I'm correct) pairing the two gives you a boost to survivability AND a huge boost to damage output. I wish I had a good squad with a Support leader to further pair it with the boosts from Leader's resolve.
Maybe that's why I feel like my Jolee is crushing it.
I was lucky enough to get a green Zealous Ambition disk in s1 (supports and healers get offense = +44% of their max health). My relic supports can pretty much one-shot any enemy. Echo is particularly nasty as I have him modded for max health for the Reek. At 57k, his offense goes up by 25k, making his grenade toss do 35k special damage. Add in the Offensive Buffs disk and 5s, and he can one-shot the entire enemy team in s4. Padme, GMY, and most of my troopers are similarly deadly. It's been fun playing this conquest because of the big shift in strategy that one disk has caused.
Only thing I miss about DCS is the ease at which some feats could be completed (esp the 700% TM one), but even the marked feat has been reworked so that GG and Piett marking allies counts, so that's not nearly as bad.
I am also really loving that disc too, I used it last time too.
Who did you use it with? Last time it only applied to healers.
barriss and jolee really crush things and it makes NS even better (g8 talia too) as my favorite "non used" characters/teams to add into the mix, as stamina gets low.
at the time I applied it thinking it applied to both, and just the wording was incorrect. so I thought it was going to be more generally effective, but still its a good disc.
I'm pretty sure it applies to both now, because after equipping it GMY, R2, and BB8 hit like a truck. Jolee still hits like a wet noodle though. That disc is definitely a huge help, but I'm still spending 2-4 attempts per node waiting for the RNG to take out the least useful toon so that I can 2* with the remaining 4. If I could pull one or the 5% offense when gaining a buff discs I could get away with dropping some of my other offensive discs in favor of defensive discs I suppose.
yes it does, and its great.
may want to check your moding, my Jolee is crushing people.
Something that I just realized after upgrading from a gray Vitality to a Green (I'm sure everyone else already knew this, but just in case): the health bonus to Vitality appears to apply *before* the damage boost from Zealous Ambition. Meaning (it would be awesome if someone else can confirm whether I'm correct) pairing the two gives you a boost to survivability AND a huge boost to damage output. I wish I had a good squad with a Support leader to further pair it with the boosts from Leader's resolve.
Padme?
Soon, but not getting the job done at G9 I don't think 🤔. There are several good support leaders, I just don't have any of them Conquest viable yet.
Getting rid of the cooling system was a good idea imo. The only thing I still don’t like is the cost to swap disks.
Disks are where the fun begins. Please don’t make me spend my reward to fully enjoy the game mode, because the optimizer in me won’t let me do it, so it’s just sad.
Getting rid of the cooling system was a good idea imo. The only thing I still don’t like is the cost to swap disks.
Disks are where the fun begins. Please don’t make me spend my reward to fully enjoy the game mode, because the optimizer is me won’t let me do it, so it’s just sad.
Yeah, I already whined about it, I know. Oh well.
Would you rather have fun or get CAT? You pick.
Lol I agree, I like the theorycrafting with disks, but I don’t do it because I don’t want to pay the cost.
I got a booming voice but it costs 4 to equip and I have to equip 2 leaders resolve to even have a shot at 3 stars so that leaves only 6 remaining. Would LOVE to be able to swap discs for free...
Getting rid of the cooling system was a good idea imo. The only thing I still don’t like is the cost to swap disks.
Disks are where the fun begins. Please don’t make me spend my reward to fully enjoy the game mode, because the optimizer is me won’t let me do it, so it’s just sad.
Yeah, I already whined about it, I know. Oh well.
Would you rather have fun or get CAT? You pick.
Lol I agree, I like the theorycrafting with disks, but I don’t do it because I don’t want to pay the cost.
I mean right now the the answer appears to be "neither" soooooo....
I got a booming voice but it costs 4 to equip and I have to equip 2 leaders resolve to even have a shot at 3 stars so that leaves only 6 remaining. Would LOVE to be able to swap discs for free...
This. There are many ways CG tries to "nickel and dime" players - but having to use the rewards from the actual event mode just stinks.
Sadly, my "theorycrafting" for discs in Conquest has been reduced to "first that add up to 12". Then build teams around those.
Which is sad, because disks was one of the few parts of the game mode that it new and different. But, nope.
In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie
In game guild: TNR Uprising I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
If you can find NS team, then LRevan or Piet can get 7+ marks per battle, otherwise is GG faster if you find right enemy team to trigger marked often.
This is for alt without JKR. I know how to do it on main.
GG vs a GR squad works pretty well if your sep droids are geared high enough. GG will damage himself from Steadfast Retribution and start marking one of the other droids, and the mark seems to move around as the droids gain or lose health/prot. Main issue is actually winning the battle.
I was lucky enough to get a green Zealous Ambition disk in s1 (supports and healers get offense = +44% of their max health). My relic supports can pretty much one-shot any enemy. Echo is particularly nasty as I have him modded for max health for the Reek. At 57k, his offense goes up by 25k, making his grenade toss do 35k special damage. Add in the Offensive Buffs disk and 5s, and he can one-shot the entire enemy team in s4. Padme, GMY, and most of my troopers are similarly deadly. It's been fun playing this conquest because of the big shift in strategy that one disk has caused.
Only thing I miss about DCS is the ease at which some feats could be completed (esp the 700% TM one), but even the marked feat has been reworked so that GG and Piett marking allies counts, so that's not nearly as bad.
I am also really loving that disc too, I used it last time too.
Who did you use it with? Last time it only applied to healers.
barriss and jolee really crush things and it makes NS even better (g8 talia too) as my favorite "non used" characters/teams to add into the mix, as stamina gets low.
at the time I applied it thinking it applied to both, and just the wording was incorrect. so I thought it was going to be more generally effective, but still its a good disc.
I'm pretty sure it applies to both now, because after equipping it GMY, R2, and BB8 hit like a truck. Jolee still hits like a wet noodle though. That disc is definitely a huge help, but I'm still spending 2-4 attempts per node waiting for the RNG to take out the least useful toon so that I can 2* with the remaining 4. If I could pull one or the 5% offense when gaining a buff discs I could get away with dropping some of my other offensive discs in favor of defensive discs I suppose.
yes it does, and its great.
may want to check your moding, my Jolee is crushing people.
Something that I just realized after upgrading from a gray Vitality to a Green (I'm sure everyone else already knew this, but just in case): the health bonus to Vitality appears to apply *before* the damage boost from Zealous Ambition. Meaning (it would be awesome if someone else can confirm whether I'm correct) pairing the two gives you a boost to survivability AND a huge boost to damage output. I wish I had a good squad with a Support leader to further pair it with the boosts from Leader's resolve.
Padme?
Soon, but not getting the job done at G9 I don't think 🤔. There are several good support leaders, I just don't have any of them Conquest viable yet.
Thanks! My IT aren't geared enough yet, but Vader lead and a bunch of turn swapping supports got the job done!
Had to basic on Anakin with Vader's first move and then Fracture Kenobi. If you Force Crush you hit the box and Anakin gets mad, which is not what should happen.
Replies
nope, about 1/3 into sector 3.
Future Vision disk popped up for me after Sector 3 Boss in hard. My alt hasn’t seen one yet in beginning of Sector 4 normal.
If you can find NS team, then LRevan or Piet can get 7+ marks per battle, otherwise is GG faster if you find right enemy team to trigger marked often.
I have had 3 pop up but haven’t used any
This is for alt without JKR. I know how to do it on main.
I finished sector 4 and finally found massively overpowered.
Something that I just realized after upgrading from a gray Vitality to a Green (I'm sure everyone else already knew this, but just in case): the health bonus to Vitality appears to apply *before* the damage boost from Zealous Ambition. Meaning (it would be awesome if someone else can confirm whether I'm correct) pairing the two gives you a boost to survivability AND a huge boost to damage output. I wish I had a good squad with a Support leader to further pair it with the boosts from Leader's resolve.
Padme?
Maybe that's why I feel like my Jolee is crushing it.
Soon, but not getting the job done at G9 I don't think 🤔. There are several good support leaders, I just don't have any of them Conquest viable yet.
Got 2 after 1st and 2nd sector bosses. For a second I even thought that someone in CG turned from the gods of random and it's intentional, but...
Disks are where the fun begins. Please don’t make me spend my reward to fully enjoy the game mode, because the optimizer in me won’t let me do it, so it’s just sad.
Yeah, I already whined about it, I know. Oh well.
Would you rather have fun or get CAT? You pick.
Lol I agree, I like the theorycrafting with disks, but I don’t do it because I don’t want to pay the cost.
It's quite annoying.
I got a booming voice but it costs 4 to equip and I have to equip 2 leaders resolve to even have a shot at 3 stars so that leaves only 6 remaining. Would LOVE to be able to swap discs for free...
I mean right now the the answer appears to be "neither" soooooo....
This. There are many ways CG tries to "nickel and dime" players - but having to use the rewards from the actual event mode just stinks.
Sadly, my "theorycrafting" for discs in Conquest has been reduced to "first that add up to 12". Then build teams around those.
Which is sad, because disks was one of the few parts of the game mode that it new and different. But, nope.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
GG vs a GR squad works pretty well if your sep droids are geared high enough. GG will damage himself from Steadfast Retribution and start marking one of the other droids, and the mark seems to move around as the droids gain or lose health/prot. Main issue is actually winning the battle.
Whenever any character starts a turn, GG reapplies mark to the healthiest droid ally.
Can't get anything to work. Gideon AoE TMR doesn't work to delay them.
Cheers!
Vader/GMY + cooldown disc + time machine
Use Veers lead IT team, dont use Gideon TMR skill, Padme team is imunne to TM manipulation.
Why not? Here's G8 Bad Batch taking down Sector 3 Hard Mode General Grievous though with different set of disks.
https://www.youtube.com/watch?v=WWCFLsC3kDs
Thanks! My IT aren't geared enough yet, but Vader lead and a bunch of turn swapping supports got the job done!
Had to basic on Anakin with Vader's first move and then Fracture Kenobi. If you Force Crush you hit the box and Anakin gets mad, which is not what should happen.