One of the main points of making a guild is to work together to achieve something and compete against other guilds and not to compete against each other in the guild. I agree that members contributing the most should be rewarded with higher prizes but there's a huge gap between the prizes.
Should the Raids Prizes especially be reviewed ?
Vote below. Opinions are most welcome.
Thanks.
Should the "Raids Rewards" be reviewed ? 1035 votes
0
Replies
You are completely mixing up pay to win with pay to advance quicker. It will just take a little longer for you to get the gear to level up your toons eqipment to gear 9/10.
It is just as pay to win as refreshing energy to level up faster. Or to get characters to 7* faster. Or to level up more heroes quicker.
Maybe wait until the update actually hits, you can see the guild store, instead of pre-emtively complaining. Yup, lets re-review rewards which have not even been fully released yet.
The rewards for those packs for doing the most damage can still be bought in the guild shipments with your own personal currency, getting higher in the damage tables just rewards you with a little more so you get them quicker, just like refreshing light side battles so you can farm more equipment quicker.
You do not seem to comprehend the entire picture.
Pay to win = pay to get things free to play players can not which give you an advantage. You do not have to pay to reach gear 10, you just pay to speed things up. There is a massive difference. You do not understand what pay to win is by the looks of what you have said.
What he wrote there does nto make what you have said any more right or what I have said any more wrong.
@Vavasour under the guild raids area there is a tab for rewards.
Shipments.
It is just as pay to win as refreshing energy to do more battles to get gear faster just like before.
Until the update fully hits we do not know to what extent the difference will be.
Dude there are guilds made of 50 whales and you think they are happy they have to out spend each other?There better off in a f2p guild that is dedicated and he/she can constantly rank #1
So yeah i understand the monetization of games nowdays, but what most players ask from these games, is a better more fair less greedy set up, that will probably still make the same income due to increase of new players. But most developers are afraid of failure and try the easy fast grabbing way.
They have to outspend people how? A lot of the complaints in the forums are a confusion of personal currency and guild currency only used to summon the raid.
When it comes to dealing damage to the rancor, which is what the extra ranking rewards are, you get 5 attempts. If this can be refreshed with crystals or not has not been stated, same as if you can revive characters with crystals, whcih since you cant do this in GW it is likely you can not do this in the raid.
Practically? Either it is or is not. You will get your gear X arena team a little later than other people will, the extent of this being or problem or not is unknown, and peoples outrage is of face value merit, of which we do not have all the information on. Yes, some peoples concerns are valid about certain things, others in my personal opinion, are not.
This poll will eclipse it. I don't know ANYONE who is happy with this arrangement, and it only underscores how badly CG needs to get better in touch with their players and implement a beta test program.
I dont think it's a massive gap, though i do think if they make GvG then you guys will complain A LOT more than the current situation.
This. I feel like the system can be exploited, and that's where teamwork falls apart. Guilds should compete with other guilds if anything.
But we'll see how it turns out I guess. Might not stay around depending on the result
Encouraging "in-fighting" within the guild?
I must as well create a guild with only 20 top players and so we're always guaranteed top 20 rewards.
Please this is NOT the first time your content is designed to KICK ITSELF IN IT'S FOOT.
So what's the point of filling my guild then?
Not to mention your clustering of heroes at cantina made other holotable rewards less useful and inflated the currency.
(An example of making content that is self defeating)
Great job. Can I clap for you?
They didn't pay attention to the last poll about the protection changes with was one of the most one sided polls I've ever seen.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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