I see a lot of posts saying it's not difficult and then the next sentence is that these people had 5/6 or 110/114... say what fam?
Cheers
Salty McSaltSalt
I'm afraid you misinterpreted my post. I'm not jealous or salty of your accomplishment. I've never understood the hate your guild receives and I would like to thank you for financing the game so F2P like me can continue to enjoy it. Congratulations once again.
I was only observing the fact that someone who has spent thousands should be able to 114/114 every combat mission especially if someone who has never spent a dime can do 110 or 111.
Please do not act as if people don't understand the difficulty of combat missions, we all played the exact same ones. If anything most people's combat missions were far more difficult than yours due to a lack of Lobot, Wicket, Paploo, Logray, Millennium Falcon, Tie Reaper etc... You've never 6/6 a P6 combat mission with no platoons completed in that territory and no air strike available.
My thoughts exactly. Mad respect for the time, coordination, and money spent by TI to achieve this, but it's not like getting 114/114 requires a PHD in Underwater Chess.
With Arena and Fleet People on ranking get 900 Crystals every day plus the extra crystals for the dailies.so yes, they will pay for some things, but not so heavy like most people think
I guess it must take some skill to horde up 50 whales. Congrats for being able to wallet up the skill with coin.
The only good thing about TI is Warrior from you tube
Keep your gaming on.
Edit 150 Whales.
You shuffled 50 people around from 3 guilds.
You sertainly do not deserve any props for that. No respect at all for this.
I would be happy to give congrats to a guild that did it first who worked up to by grinding, staying together as a unit through thick and thin
All you have done is guild hopped a few dozen players. There is no skill in that at all. You make yourselves look stupid. Sorry but its true.
Come on everyone jealousy will get ya know where. Concretions team instinct. Once again proving your selfs the best and giving us all something to shoot for
Congratulations, Team Instinct. For myself, it's inspiring to see the types of guides produced from your members as a means of reaching out and passing this kind of knowledge towards the rest of the community. Truly a pillar of leadership among consumers of the game. Secondly, I can appreciate and respect the amount of time it took to master the necessary strategy for peak efficiency around this aspect of end-game content, as opposed to the raids that seemed to be solved almost too quickly.
The only other thing I'll say is that I'm disappointed to see the first few replies to this were negative trolls looking for attention. Affirmations should be given where they're due. I think it's understood that any Top Team of any game invests a professional mindset and can afford to meet the obligations of upholding that lifestyle.
Pay-to-play isn't for everyone, but it's no different than buying games for an Xbox or choosing to spend your hard earned money on other luxuries. It just comes down to choice, and I respect Team Instinct's choice to organize themselves and others that choose to play that way as a well-oiled machine. Once again, congratulations.
"I am a leaf on the wind. Watch how I soar." ~ Hoban Washburne
I see a lot of posts saying it's not difficult and then the next sentence is that these people had 5/6 or 110/114... say what fam?
Cheers
Salty McSaltSalt
I'm afraid you misinterpreted my post. I'm not jealous or salty of your accomplishment. I've never understood the hate your guild receives and I would like to thank you for financing the game so F2P like me can continue to enjoy it. Congratulations once again.
I was only observing the fact that someone who has spent thousands should be able to 114/114 every combat mission especially if someone who has never spent a dime can do 110 or 111.
Please do not act as if people don't understand the difficulty of combat missions, we all played the exact same ones. If anything most people's combat missions were far more difficult than yours due to a lack of Lobot, Wicket, Paploo, Logray, Millennium Falcon, Tie Reaper etc... You've never 6/6 a P6 combat mission with no platoons completed in that territory and no air strike available.
My thoughts exactly. Mad respect for the time, coordination, and money spent by TI to achieve this, but it's not like getting 114/114 requires a PHD in Underwater Chess.
There are a total of 114 rounds for all phases' combat missions combined. 29 members of a guild must beat all 114 rounds for the minimum required points contribution, there's only enough room for error for 21 members to fail a single round of combat.
"I am a leaf on the wind. Watch how I soar." ~ Hoban Washburne
There are a total of 114 rounds for all phases' combat missions combined. 29 members of a guild must beat all 114 rounds for the minimum required points contribution, there's only enough room for error for 21 members to fail a single round of combat.
That is not quite accurate, TI will have needed 29 members to get 18/18 on the last phase only. A fail here or there during an earlier phase would have not made an impact.
Replies
Nope, lots of good salvage but no full pieces. They posted it somewhere in the thread I believe.
Ha ha well played sir
The only good thing about TI is Warrior from you tube
Keep your gaming on.
Edit 150 Whales.
You shuffled 50 people around from 3 guilds.
You sertainly do not deserve any props for that. No respect at all for this.
I would be happy to give congrats to a guild that did it first who worked up to by grinding, staying together as a unit through thick and thin
All you have done is guild hopped a few dozen players. There is no skill in that at all. You make yourselves look stupid. Sorry but its true.
#rameumptom
SWGOH.gg profile
The only other thing I'll say is that I'm disappointed to see the first few replies to this were negative trolls looking for attention. Affirmations should be given where they're due. I think it's understood that any Top Team of any game invests a professional mindset and can afford to meet the obligations of upholding that lifestyle.
Pay-to-play isn't for everyone, but it's no different than buying games for an Xbox or choosing to spend your hard earned money on other luxuries. It just comes down to choice, and I respect Team Instinct's choice to organize themselves and others that choose to play that way as a well-oiled machine. Once again, congratulations.
114 of what? I dont understand that
There are a total of 114 rounds for all phases' combat missions combined. 29 members of a guild must beat all 114 rounds for the minimum required points contribution, there's only enough room for error for 21 members to fail a single round of combat.
That is not quite accurate, TI will have needed 29 members to get 18/18 on the last phase only. A fail here or there during an earlier phase would have not made an impact.
https://swgoh.gg/u/magulama/
It'll help make the game better for everyone else so keep spending!!!
In a few years we'll manage 45* too. It won't be difficult it'll just take time.
Well done though on being the first.
LMAO